Drew
Explorer
Anyone?
I'm glad the rules aren't included in as part of each creature's description, as this should usually be up to the DM based on the circumstances. However, for random encounters and the like it would sometimes be nice to have a simple and elegant morale system.
My first thought would be to require a Will save, however I don't know if a high Wisdom neccessarily means a creature is difficult to break in combat.
What have others come up with?
I'm glad the rules aren't included in as part of each creature's description, as this should usually be up to the DM based on the circumstances. However, for random encounters and the like it would sometimes be nice to have a simple and elegant morale system.
My first thought would be to require a Will save, however I don't know if a high Wisdom neccessarily means a creature is difficult to break in combat.
What have others come up with?