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<blockquote data-quote="Claudius Gaius" data-source="post: 3943571" data-attributes="member: 57946"><p>Lets see... That would be <em>Eldritch Weapon</em> (a variable weapon-imbuement spell from The Practical Enchanter) with the one-day duration modifier, making it a spell three levels above the total number of plusses or equivalents to be granted. Usable once per day (x.2), effect suppressed until the next day by Dispelling, only on the enchanted item (x.7). Thus +1 total (the Eldritch Weapon sequence does not necessarily require a +1 enhancement effect): L4 spell, CL7, 7840 GP plus weapon cost. +2 total: L5 spell, CL9, 12,600 GP base, +3 total: L6 spell, CL11, 18,480 GP, +4 total: L7 spell, CL 13, 25,480 total, +5 total: L8 spell, CL 15, 33,600 GP, and +6 total: L9 spell, CL 17, 42,800 GP. Now the Markup on that is likely to go up sharply, probably along the lines of x1 through x3.5 - giving final prices of about 8000 for +1, 19,000 for +2, 37,000 for +3, 64,000 for +4, 100,000 for +5, and 150,000 for +6. </p><p></p><p>You may want to involve additional factors of course, or perhaps an enhancement base on the weapon (that wouldn't stack with bestowed enhancement bonuses, but would work with special properties). </p><p></p><p>We haven't had anyone want to make such an item, but its covered, at least in that book.</p></blockquote><p></p>
[QUOTE="Claudius Gaius, post: 3943571, member: 57946"] Lets see... That would be [I]Eldritch Weapon[/I] (a variable weapon-imbuement spell from The Practical Enchanter) with the one-day duration modifier, making it a spell three levels above the total number of plusses or equivalents to be granted. Usable once per day (x.2), effect suppressed until the next day by Dispelling, only on the enchanted item (x.7). Thus +1 total (the Eldritch Weapon sequence does not necessarily require a +1 enhancement effect): L4 spell, CL7, 7840 GP plus weapon cost. +2 total: L5 spell, CL9, 12,600 GP base, +3 total: L6 spell, CL11, 18,480 GP, +4 total: L7 spell, CL 13, 25,480 total, +5 total: L8 spell, CL 15, 33,600 GP, and +6 total: L9 spell, CL 17, 42,800 GP. Now the Markup on that is likely to go up sharply, probably along the lines of x1 through x3.5 - giving final prices of about 8000 for +1, 19,000 for +2, 37,000 for +3, 64,000 for +4, 100,000 for +5, and 150,000 for +6. You may want to involve additional factors of course, or perhaps an enhancement base on the weapon (that wouldn't stack with bestowed enhancement bonuses, but would work with special properties). We haven't had anyone want to make such an item, but its covered, at least in that book. [/QUOTE]
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