AoO feat


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None that I know of. As for the logic. An AOO is a quick strike with a weapon while the other person's guard is down. It's assumed that most of a round with a bow, you are busy nocking it or drawing an arrow. Plus, it's difficult to make a "quick" strike with a bow.

The theory is that when you see someone about the quaff a potion, you quickly reach into your quiver, draw and arrow, and by that time, your opponent has finished drinking it and is once again attacking you with a melee weapon, making it very difficulty to fire.
 

That's one interpretation of AoOs.

The other relies on the quote from the Combat section that (paraphrasing) an attack roll is not a single swing of a sword - it represents a series of feints, dodges, wild swings, etc. Normally only one of those has a chance to hit - the rest are assumed to be wasted on the opponent's defences.

If the opponent takes an action that leaves an opening in those defences, however, one of those swings that would normally not be represented by a roll of the die might actually have a chance to hit - an AoO.

However... with ranged attacks, one attack roll does equal one arrow. Otherwise, your quiver would empty out a whole lot faster than it already does.

Thus, when the opponent leaves a gap in his defences, there are no arrows in the air that would normally be wasted but instead have a chance to find the gap.

Melee = one roll, lots of swings : potential for AoO.
Ranged = one roll, one arrow (/dagger/bolt/sling bullet/whatever) : no potential for AoO.

-Hyp.
 


as for the whole one arrow = one shot...does that mean I still only get one shot when I get to +6/+1? or 2?

No - it's one arrow per attack roll. At +6/+1, you get two attack rolls, and so with the Full Attack Action, you can fire two arrows in a round.

But there still aren't any "spare" arrows flying around that might slip through a lapse in the opponent's defences outside of your action.

-Hyp.
 



OotBI doesn't threaten with a bow... but once per round when one of his allies takes an AoO on an opponent, he can make a free shot against that same opponent.

-Hyp.
 


Order of the Bow Initiates also allows firing of the bow without provoking an AoO at 2nd level of the PRC.

BTW, Order of the Bow Initiate is in Sword and Fist.
 

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