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<blockquote data-quote="Infiniti2000" data-source="post: 2488220" data-attributes="member: 31734"><p>Although the rules don't dictate one way or another, I rule that you can abort an action. You could, for instance, stop movement if something occurs (elf passing by a secret door for example), stop picking a lock if you get hit with a trap and make your concentration check (which would force you to stop, but you could choose to stop), etc.</p><p> </p><p> You can choose to abort the full round action, yes, and take a different standard action instead of the complete full-round action. This is supported, IMO, with the word "can", but still I don't think the rules are clear on aborting actions.</p><p> </p><p> Actually, from my view the rules treat this case as both. There are two standard actions that produce one, continuous full round action. The fact that you are performing a full round action is explicitly mentioned. So, you can't say that you are not performing a full round action. You, and by this I mean Thanee <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /> can't say that that full round action is different for all the normal rules on full round actions (other than the obvious that it takes two standard actions and two rounds to complete).</p><p> </p><p>Anyway, I'm pretty sure we all understand the points in both sides and we'll just have to disagree. I'm more than willing to continue discussing it, though, if you wish. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Infiniti2000, post: 2488220, member: 31734"] Although the rules don't dictate one way or another, I rule that you can abort an action. You could, for instance, stop movement if something occurs (elf passing by a secret door for example), stop picking a lock if you get hit with a trap and make your concentration check (which would force you to stop, but you could choose to stop), etc. You can choose to abort the full round action, yes, and take a different standard action instead of the complete full-round action. This is supported, IMO, with the word "can", but still I don't think the rules are clear on aborting actions. Actually, from my view the rules treat this case as both. There are two standard actions that produce one, continuous full round action. The fact that you are performing a full round action is explicitly mentioned. So, you can't say that you are not performing a full round action. You, and by this I mean Thanee :) can't say that that full round action is different for all the normal rules on full round actions (other than the obvious that it takes two standard actions and two rounds to complete). Anyway, I'm pretty sure we all understand the points in both sides and we'll just have to disagree. I'm more than willing to continue discussing it, though, if you wish. :) [/QUOTE]
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