HolyMan
Thy wounds are healed!
Hey s@s wanted to let you know that normally there is no modifier to a channel energy roll but I have HR'ed a rule to help out ( so even if you roll a one it is useful
)
New Rule: Add 1/2 your cleric lvl + your WIS modifier to the dice rolled for channeling energy.
So right now for Zeke that is 1d6+2. When he hits second lvl it will bump up to 1d6+3.
HM

New Rule: Add 1/2 your cleric lvl + your WIS modifier to the dice rolled for channeling energy.
So right now for Zeke that is 1d6+2. When he hits second lvl it will bump up to 1d6+3.
HM