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"Apart from all worlds" [d20 Past, d20 Future, Sliders, Tangents, Dimension X]
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<blockquote data-quote="Relique du Madde" data-source="post: 3923529" data-attributes="member: 42169"><p>Here's Pale Jaguar's character sheet... I decided to up her age a little I just need to write a more detailed account of her background. I set Pale Jaguar up for becoming a Eccelsiarch at 11th level (assuming that I choose to forgo the Spiritmeld ability for a level or two)</p><p></p><p>I gave Pale Jaguar a Macuahuitl as a weapon and decided to treat it as a longsword that does bludgeoning or slashing damage. If you watched Apocalypto you would recognize this weapon as that one club-like weapon which had obsidian blades.</p><p></p><p></p><p>[sblock]</p><p>Name: Pale Jaguar (Isabel Cervantes de Malaga)</p><p>Class: Dedicated 3 / Shaman 7</p><p>Occupation: Primitive </p><p>Appearance: A petite olive skinned girl with long black hair and green eyes.</p><p>Gender: Female Age: 18</p><p>Height: 5’3” Weight: 97lb.</p><p></p><p>XP:45,000</p><p>Allegiance: Mayan Empire, Nature, Cosmic Balance</p><p></p><p>Speed: 30 Run: 150</p><p>Reputation: +5</p><p>Action Points: 11</p><p></p><p>HP: 10d6 + 0 (44 hp)</p><p></p><p>Abilities: Str. 10 (+0) Dex 14 (+2) Con 10 (+0) Int 12 (+1) Wis 17 (+3) Cha 14 (+2)</p><p></p><p>Init +2</p><p></p><p>BAB: +7, Melee +7, Range +9</p><p></p><p>Defense 18, touch 18, flatfooted 16 (armor +0, dex +2, class +6)</p><p>Fort +7, Ref +5, Will +10 </p><p></p><p>Composit Bow +9 (1d8 dam pierce, Crit 20)</p><p>Dagger +7 (1d4 pierce, 19-20)</p><p>Macuahuitl +7 (1d8 dam slash/bludgeon 19 – 20)</p><p></p><p>Occupation: Primitive (Concentration, Handle Animal, Survival, Tracking)</p><p></p><p>Skills:</p><p>Concentration +9 (0+8+1)</p><p>Craft (Chemical) +6 (1+5)</p><p>Diplomacy +8 (2+6)</p><p>Handle Animal +10 (2+6+2)</p><p>Knowledge (Arcane Lore) + 6 (1+3+2)</p><p>Knowledge (Earth and Life Sciences) +6 (1+3+2)</p><p>Knowledge (Theology and Philosophy) +11 (1+10)</p><p>Listen 5 (3+2)</p><p>Perform: Dance +4 (2+2)</p><p>Read/Write Language (Latin, Spanish [native], Latinized Yucatec, Yucatec)</p><p>Ride +4 (2+0+2)</p><p>Sense Motive +10 (3+7) </p><p>Speak Language (Latin, Spanish [native], Yucatec)</p><p>Spellcraft +11 (1+10)</p><p>Spot +5 (3+2)</p><p>Survival +10 (3+6+1)</p><p>Treat Injury +11 (3+3+5)</p><p></p><p>Talents (Dedicated Hero): Healing Knack, Skill Emphasis (Treat Injury)</p><p></p><p>Class Features: Animal Companion (Jaguar), Animal empathy, Divine Spells Woodland Stride, Brew Potion, Combat Casting, Command / Rebuke magical beasts</p><p></p><p>Link (ex): Isabel can handle her jaguar as a free action. She also gains a +4 Handle Animal checks with Naiya.</p><p></p><p>Share Spells (ex): Any spell Isabel can use any spell she casts on herself also affects Naiya if Naiya is within 5ft. She may also cast "you" spells on Naiya.</p><p></p><p>Feats*: Animal Affinity [s6], Archaic Weapon Proficiency [o], Divine Heritage [1], Dodge [s3], Education [d2], Mobility [6], Point Blank Shot [1], Shot on the Run [9], Run [3], Simple Weapon Proficiency [free], Track [o],</p><p></p><p>* d = dedicated, o = occupation, s = shaman,</p><p></p><p></p><p>Spells (6/6/5/4/2/-): Divine Heritage: Create Water (1/day), Cure Minor Wounds (1/day), Light (1/day); 0- Create Water, Cure Minor Wounds, Know Direction, Light, Resistance; 1- Cure Light Wounds, Entangle, Goodberry, Spiritual Club, Speak with Animals; 2- Barkskin, Enhance Ability, Fog Cloud, Lesser Restoration,Resist Energy; 3- Call Lightning, Contagion, Cure Moderate Wounds, Neutralize Poison, Remove Disease;4- Cure Serious Wounds, Flaming Wrath, Ice Storm, Rusting Grasp</p><p></p><p>Possessions: </p><p>Ceremonial Dagger, Composite Bow, Clothing (Animal Pelts, Ceremonial Headdress, Dress, Jade Jewelry, Intricately Woven Skirt, Sandals,), Gourd, Healer's kit (first aid kit), Macuahuitl, Pouch, Quiver (36 Arrows)</p><p></p><p>Current Wealth: 9</p><p></p><p>Animal companion: Naiya, Jaguar;Medium Animal; HD 9d+8; hp ??; Mas 15; Init +4; Spd 40ft, climb 20ft.; Defense 21, touch 21, flatfooted 17 (+4 dex, +7 natural), BAB +6/+1; Grab+10, Att +10 melee (1d3+5 claw); Full Atk +10 melee (1d6 +3 bite), +5 melee (1d3+1 2 claws)</p><p>FS 5ft by 5ft; Reach 5 ft; SQ: Pounce, Improved Grab, rake, scent, low-light vision; SV Fort +9 Ref +11 Will +4; Str 19, Dex 21, Con 15, Int 2, Wis 12, Cha 6</p><p>Skills: Balance +12, Climb +11, Hide +9, Jump +7, Listen +6, Move Silently +9, Spot +9</p><p>Feats: Weapon Finesse (bite, claw), Multiattack</p><p></p><p>Evasion (ex): Naiya gains evasion.</p><p>Devotion (Ex): +4 moral bonus to will vs enchantment spells and effects</p><p></p><p></p><p>[/Sblock]</p></blockquote><p></p>
[QUOTE="Relique du Madde, post: 3923529, member: 42169"] Here's Pale Jaguar's character sheet... I decided to up her age a little I just need to write a more detailed account of her background. I set Pale Jaguar up for becoming a Eccelsiarch at 11th level (assuming that I choose to forgo the Spiritmeld ability for a level or two) I gave Pale Jaguar a Macuahuitl as a weapon and decided to treat it as a longsword that does bludgeoning or slashing damage. If you watched Apocalypto you would recognize this weapon as that one club-like weapon which had obsidian blades. [sblock] Name: Pale Jaguar (Isabel Cervantes de Malaga) Class: Dedicated 3 / Shaman 7 Occupation: Primitive Appearance: A petite olive skinned girl with long black hair and green eyes. Gender: Female Age: 18 Height: 5’3” Weight: 97lb. XP:45,000 Allegiance: Mayan Empire, Nature, Cosmic Balance Speed: 30 Run: 150 Reputation: +5 Action Points: 11 HP: 10d6 + 0 (44 hp) Abilities: Str. 10 (+0) Dex 14 (+2) Con 10 (+0) Int 12 (+1) Wis 17 (+3) Cha 14 (+2) Init +2 BAB: +7, Melee +7, Range +9 Defense 18, touch 18, flatfooted 16 (armor +0, dex +2, class +6) Fort +7, Ref +5, Will +10 Composit Bow +9 (1d8 dam pierce, Crit 20) Dagger +7 (1d4 pierce, 19-20) Macuahuitl +7 (1d8 dam slash/bludgeon 19 – 20) Occupation: Primitive (Concentration, Handle Animal, Survival, Tracking) Skills: Concentration +9 (0+8+1) Craft (Chemical) +6 (1+5) Diplomacy +8 (2+6) Handle Animal +10 (2+6+2) Knowledge (Arcane Lore) + 6 (1+3+2) Knowledge (Earth and Life Sciences) +6 (1+3+2) Knowledge (Theology and Philosophy) +11 (1+10) Listen 5 (3+2) Perform: Dance +4 (2+2) Read/Write Language (Latin, Spanish [native], Latinized Yucatec, Yucatec) Ride +4 (2+0+2) Sense Motive +10 (3+7) Speak Language (Latin, Spanish [native], Yucatec) Spellcraft +11 (1+10) Spot +5 (3+2) Survival +10 (3+6+1) Treat Injury +11 (3+3+5) Talents (Dedicated Hero): Healing Knack, Skill Emphasis (Treat Injury) Class Features: Animal Companion (Jaguar), Animal empathy, Divine Spells Woodland Stride, Brew Potion, Combat Casting, Command / Rebuke magical beasts Link (ex): Isabel can handle her jaguar as a free action. She also gains a +4 Handle Animal checks with Naiya. Share Spells (ex): Any spell Isabel can use any spell she casts on herself also affects Naiya if Naiya is within 5ft. She may also cast "you" spells on Naiya. Feats*: Animal Affinity [s6], Archaic Weapon Proficiency [o], Divine Heritage [1], Dodge [s3], Education [d2], Mobility [6], Point Blank Shot [1], Shot on the Run [9], Run [3], Simple Weapon Proficiency [free], Track [o], * d = dedicated, o = occupation, s = shaman, Spells (6/6/5/4/2/-): Divine Heritage: Create Water (1/day), Cure Minor Wounds (1/day), Light (1/day); 0- Create Water, Cure Minor Wounds, Know Direction, Light, Resistance; 1- Cure Light Wounds, Entangle, Goodberry, Spiritual Club, Speak with Animals; 2- Barkskin, Enhance Ability, Fog Cloud, Lesser Restoration,Resist Energy; 3- Call Lightning, Contagion, Cure Moderate Wounds, Neutralize Poison, Remove Disease;4- Cure Serious Wounds, Flaming Wrath, Ice Storm, Rusting Grasp Possessions: Ceremonial Dagger, Composite Bow, Clothing (Animal Pelts, Ceremonial Headdress, Dress, Jade Jewelry, Intricately Woven Skirt, Sandals,), Gourd, Healer's kit (first aid kit), Macuahuitl, Pouch, Quiver (36 Arrows) Current Wealth: 9 Animal companion: Naiya, Jaguar;Medium Animal; HD 9d+8; hp ??; Mas 15; Init +4; Spd 40ft, climb 20ft.; Defense 21, touch 21, flatfooted 17 (+4 dex, +7 natural), BAB +6/+1; Grab+10, Att +10 melee (1d3+5 claw); Full Atk +10 melee (1d6 +3 bite), +5 melee (1d3+1 2 claws) FS 5ft by 5ft; Reach 5 ft; SQ: Pounce, Improved Grab, rake, scent, low-light vision; SV Fort +9 Ref +11 Will +4; Str 19, Dex 21, Con 15, Int 2, Wis 12, Cha 6 Skills: Balance +12, Climb +11, Hide +9, Jump +7, Listen +6, Move Silently +9, Spot +9 Feats: Weapon Finesse (bite, claw), Multiattack Evasion (ex): Naiya gains evasion. Devotion (Ex): +4 moral bonus to will vs enchantment spells and effects [/Sblock] [/QUOTE]
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