[APG] 4E Supplement - Medieval Life and Laws

Jraynack

Explorer


This supplement expands upon the Adventurer's Guide to Cthonia.

This guide allows Game Masters to present a living, breathing, and functioning medieval world as a backdrop for their Feudal Lord campaigns or any other setting.

In Game Master Options: Medieval Life and Laws, Game Masters and Players alike shall find a plethora of information to create realistic medieval human characters and pour life into medieval city streets, markets, and homes. Furthermore, this guide is essential for role-playing and delegating medieval laws and punishments.

This product provides Players with the following for thrilling play:
  • New human races, backgrounds, and racial powers: Clergy, Noble, and Peasant
  • New paragon paths: Coroner, Royal Judge, Sheriff, and Trial Champion

This product provides Game Masters with the following for thrilling play:
  • Fairly detailed guide to medieval life including home interiors, food and drink, clothing, travel, universities, castle construction, and other facets of daily life.
  • A new rules system for inserting medieval laws and punishments in your campaign
  • A detailed guide how medieval law works and operates.
  • New adversaries for characters: the sheriff, tourn soldier, bailiff of the hundred, constable, reeve, bailiff, chief-in-tithing, and tithing men.

Although designed for the Feudal Lords Campaign SettingTM, this product easily adapts into your favorite campaign or adventures.

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