[APG] Noble Multiclass Available for 4th Edition

Jraynack

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Alea Publishing Group presents Feudal Characters: Noble.

Will you expand your ancestral land, stave off rebellion, win favor of your king or queen, or scheme to take their place? As a noble, you must contend with your rivals while keeping a close eye on discontent peasants. Are you ready for the challenge?

Feudal Characters: Noble features a new mulitclass character for your favorite role-playing game. Why a multiclass character instead of a full-blown class? In short, any character has the opportunity to hold a hereditary title: noble fighters, noble warlords, noble rogues, to name just a few.

This product provides Players and Game Masters with the following for thrilling play:

  • A full description of the Noble multiclass character
  • Nobility multiclass noble feat featuring the following traits: aristocratic action, noble temperament, and self-control
  • Bloodline power source
  • 38 new bloodline powers
  • 38 power cards - yes, we've done the work for you
  • Noble class template for Game Masters to create noble NPCs of their own
  • Finally, a ready-made noble adversary for players to challenge: a typical human knight

Although designed for the Feudal Lords Campaign Setting, this product easily adapts into your favorite campaign or adventures.
 

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Just grabbed along with Medieval Landscapes: Peasant House.

Look forward to reading when I get back from work tonight.
 

Is this eventually going to be offered as physical product? Nobles are a class/idea that is rarely touched upon, but I always find use for the material.

I don't mind pdfs, but I prefer to hold a copy of a product in my hands.
 

Is this eventually going to be offered as physical product? Nobles are a class/idea that is rarely touched upon, but I always find use for the material.

I don't mind pdfs, but I prefer to hold a copy of a product in my hands.

We will offer a compilation as a POD (Print on Demand) in the future, but I can't say when yet (because, like medieval knights - we feel the noble is often a neglected part of RPGs - so, we have more in store). As for now, I suggest printing it out on the lowest setting (which is what I do) and stick it in a notebook. Or have Kinko's print it out and bind it in a collection with other .pdfs you've collected (again, this is what I do).

We did include a small disclaimer granting permission to print for personal use only on the credits page - so you shouldn't have trouble printing it at Kinko's or other places.
 

Just grabbed along with Medieval Landscapes: Peasant House.

Look forward to reading when I get back from work tonight.

Great. Medieval Landscapes is a personal favorite of mine since I have a degree in history and one of my focuses is the medieval world.

We will continue the Medieval Landscapes series when we finish the immediate 4th Edition products we have planned - the biggest being the Feudal Lords Player's Guide.
 

I treated myself to this and Anthropophagi today.

Nobles is good. Makes-me-want-to-play-4e-right-now good. And simple in its execution, which is what most appealed to me. The class powers are all perfectly themed to the concept of the noble, and at least in theory stack up just fine with other classes' powers. The inclusion of the noble template for creatures and the power cards were like whipped cream on this yummy sundae.

I'll say this for Alea, Feudal Lords, so far, is the flavor I wanted out of 4e, so I'll be checking whatever else comes out in this line.

I have some questions, but I posted them to the Alea hosted forum directly.
 


I treated myself to this and Anthropophagi today.

Nobles is good. Makes-me-want-to-play-4e-right-now good.

Jump right in, the water is fine. We like 4th - but it took some time to adjust because it didn't feel like dungeon and dragons - at first. Now, that I am running and playtesting my own adventures I found the tools of 4th help me create and tell a better story (we started running 4th with Keep on the Shadowfell to get use to the mechanics, but I felt it was written during rules development and not a great representation of 4th Edition's story mechanics).

I'll say this for Alea, Feudal Lords, so far, is the flavor I wanted out of 4e, so I'll be checking whatever else comes out in this line.

The initial vision we had for the Feudal Lords setting interwined well with 4E and their "points of light" theme too well. Especially with the Fey Wilds and Shadow Realm - something we focused on in our initial 3.5 development of the campaign setting.

I have some questions, but I posted them to the Alea hosted forum directly.

Hopefully, I answered them to your satisfaction - let me know (or anyone else, for that matter) if you have further questions.
 

This is great.
I've spoken with my wallet, picked up Noble, Peasant House, and the bestiary.

Hope you enjoy all - all products we do is a labor of love - and our greatest reward is not the money, but the comments we hear.

So thanks to everyone supporting us.
 

Great stuff!!

Only complaint....I want more now ;)

Top notch guys, like I said you've hooked me as a customer for whatever you print on these two lines.

Stuff like this can't but help add to my games.
 

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