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Aphonion Tales: Adventures in the Spice Lands and the War in Hanal, a tween and teen D&D game (edited notes, posts Tuesdays, most recent 3/7/23)
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<blockquote data-quote="CPaladin" data-source="post: 8553986" data-attributes="member: 7030144"><p>Session 40 (February 20, 2022)</p><p></p><p>19 Vaen</p><p>Noah sets some codenames for the plan, along with a dummy plan with a much more obviously significant name, as an effort at simple counter-intelligence.</p><p></p><p>The march over the day is peaceful. That evening, there is a Greater Festival of Mists, Ruby and Sapphire. Nothing bothers them, but they do see some lights off in the distance.</p><p></p><p>20 Vaen</p><p>Peaceful march and night, though there is another Ruby and Sapphire Greater Festival of Mists that night.</p><p></p><p>21 Vaen</p><p>In the morning, they see smoke in the distance to the northwest, roughly in the direction they’re traveling, perhaps related to the lights they saw two nights ago. Most of the farmsteads they have passed up to this point are abandoned. Iados takes a small group of rakasta scouts and heads forward to check out what the smoke is from.</p><p></p><p>After traveling through some wilderness for a while—about 45 minutes-- they come upon a stockaded village. It looks like much of the stuff within the stockade has been burned, and some of the logs in the stockade are scorched and charred. Iados has his scouts wait outside and flies up to get a better view. Iados hears a distant buzzing, and he sees two of what look to be giant flies are in the stockade. Iados also sees a half-dozen or so tieflings of some sort, with clear demonic parts, lightly armed and armored, standing around a group of captured villagers, who they are holding as prisoners. The two flies are flying back and forth as if looking for something. Iados realizes that those are cambions—half-demons with male demonic parents. The flies, he concludes, are chasme, which are fly demons. The village militia appears to be dead, defeated in battle. The two chasme appear increasingly agitated as they fail to find what they’re looking for. Sometimes, after searching through a building and failing to find anything, they light the building on fire with a spell. They do seem to have noticed Iados, but they show no signs of caring, presumably assuming that he is also demonic.</p><p></p><p>Iados heads down to the scouts and dispatches one back to the army to tell them about what he saw, and asking for them to come quickly and not to bring many people with them.</p><p></p><p>Iados stays hidden and keeps observing some more.</p><p></p><p>The scout reports to Noah, “I’m supposed to tell you that the conditions are bad. There are demons on the loose. They’ve wreaked havoc. Come fast, but don’t bring many people.”</p><p></p><p>Noah quickly organizes a flying column of lyans and the rest of the party, and they ride towards the village as hard and as fast as they can, limited by the rough terrain. He tells them that they want prisoners to interrogate.</p><p></p><p>Iados flies over to the cambions.</p><p></p><p>One of them greets him. “Hail, cousin.”</p><p></p><p>“Is there really a need for so many hostages?”</p><p></p><p>“The chasme wanted them out of the way, and the wizard told us not to kill them if we could avoid it. So we killed the ones who fought, and then let the others live. The chasme haven’t found what he sent us to look for, though. They haven’t thought to question the prisoners. Do you think we should suggest it? I’m enjoying the chasme driving themselves crazy.”</p><p></p><p>While they’re talking, they start to hear the hoofbeats approaching. One of the cambions gets upset. “It’s one of the armies! The chasme will make us fight them, and then teleport away!”</p><p></p><p>Iados says, “Don’t worry about it. They’re some of my colleagues.”</p><p></p><p>The group thunders in. Noah calls out, “Attention! Any of you who are willing to surrender will have a less painful transit to the Abyss.”</p><p></p><p>Iados tries to maintain his front, calling to Noah, “Why are you so angry?”</p><p></p><p>“You’re summoned, right?”</p><p></p><p>“We are.”</p><p></p><p>“Then you’ll return to the Abyss at the end of the duration, right?”</p><p></p><p>“No! Now that the Red Moon is over, we’re stuck here until the wizard releases us, and he headed on on his flying chariot.”</p><p></p><p>“Then we’ll kill the wizard and release you.”</p><p></p><p>Two of the cambions surrender; the other 4 charge.</p><p></p><p></p><p>Iados fades over to the cambions who surrendered, gives them some fruit, pats them on the back, and returns to combat.</p><p></p><p>Ravokris casts burning hands, burning one for 4 and another for 9.</p><p></p><p>Noah rushes up to one of them, rages, says, “just remember, you chose this,” and begins hacking at them with his cold iron axe, hitting twice, once with a crit, doing 12 damage with the first blow and 32 with the second.</p><p></p><p>Elyn shoots the most wounded one, doing 12 damage.</p><p></p><p>Sr. Agnes casts hold person on the unwounded one, holding him.</p><p></p><p>The lyans then gallop through and hack the fighting cambions to pieces. Sister Agnes tries to save any that she can, but fails miserably—the lyans left nothing to save.</p><p>[cont'd]</p></blockquote><p></p>
[QUOTE="CPaladin, post: 8553986, member: 7030144"] Session 40 (February 20, 2022) 19 Vaen Noah sets some codenames for the plan, along with a dummy plan with a much more obviously significant name, as an effort at simple counter-intelligence. The march over the day is peaceful. That evening, there is a Greater Festival of Mists, Ruby and Sapphire. Nothing bothers them, but they do see some lights off in the distance. 20 Vaen Peaceful march and night, though there is another Ruby and Sapphire Greater Festival of Mists that night. 21 Vaen In the morning, they see smoke in the distance to the northwest, roughly in the direction they’re traveling, perhaps related to the lights they saw two nights ago. Most of the farmsteads they have passed up to this point are abandoned. Iados takes a small group of rakasta scouts and heads forward to check out what the smoke is from. After traveling through some wilderness for a while—about 45 minutes-- they come upon a stockaded village. It looks like much of the stuff within the stockade has been burned, and some of the logs in the stockade are scorched and charred. Iados has his scouts wait outside and flies up to get a better view. Iados hears a distant buzzing, and he sees two of what look to be giant flies are in the stockade. Iados also sees a half-dozen or so tieflings of some sort, with clear demonic parts, lightly armed and armored, standing around a group of captured villagers, who they are holding as prisoners. The two flies are flying back and forth as if looking for something. Iados realizes that those are cambions—half-demons with male demonic parents. The flies, he concludes, are chasme, which are fly demons. The village militia appears to be dead, defeated in battle. The two chasme appear increasingly agitated as they fail to find what they’re looking for. Sometimes, after searching through a building and failing to find anything, they light the building on fire with a spell. They do seem to have noticed Iados, but they show no signs of caring, presumably assuming that he is also demonic. Iados heads down to the scouts and dispatches one back to the army to tell them about what he saw, and asking for them to come quickly and not to bring many people with them. Iados stays hidden and keeps observing some more. The scout reports to Noah, “I’m supposed to tell you that the conditions are bad. There are demons on the loose. They’ve wreaked havoc. Come fast, but don’t bring many people.” Noah quickly organizes a flying column of lyans and the rest of the party, and they ride towards the village as hard and as fast as they can, limited by the rough terrain. He tells them that they want prisoners to interrogate. Iados flies over to the cambions. One of them greets him. “Hail, cousin.” “Is there really a need for so many hostages?” “The chasme wanted them out of the way, and the wizard told us not to kill them if we could avoid it. So we killed the ones who fought, and then let the others live. The chasme haven’t found what he sent us to look for, though. They haven’t thought to question the prisoners. Do you think we should suggest it? I’m enjoying the chasme driving themselves crazy.” While they’re talking, they start to hear the hoofbeats approaching. One of the cambions gets upset. “It’s one of the armies! The chasme will make us fight them, and then teleport away!” Iados says, “Don’t worry about it. They’re some of my colleagues.” The group thunders in. Noah calls out, “Attention! Any of you who are willing to surrender will have a less painful transit to the Abyss.” Iados tries to maintain his front, calling to Noah, “Why are you so angry?” “You’re summoned, right?” “We are.” “Then you’ll return to the Abyss at the end of the duration, right?” “No! Now that the Red Moon is over, we’re stuck here until the wizard releases us, and he headed on on his flying chariot.” “Then we’ll kill the wizard and release you.” Two of the cambions surrender; the other 4 charge. Iados fades over to the cambions who surrendered, gives them some fruit, pats them on the back, and returns to combat. Ravokris casts burning hands, burning one for 4 and another for 9. Noah rushes up to one of them, rages, says, “just remember, you chose this,” and begins hacking at them with his cold iron axe, hitting twice, once with a crit, doing 12 damage with the first blow and 32 with the second. Elyn shoots the most wounded one, doing 12 damage. Sr. Agnes casts hold person on the unwounded one, holding him. The lyans then gallop through and hack the fighting cambions to pieces. Sister Agnes tries to save any that she can, but fails miserably—the lyans left nothing to save. [cont'd] [/QUOTE]
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Aphonion Tales: Adventures in the Spice Lands and the War in Hanal, a tween and teen D&D game (edited notes, posts Tuesdays, most recent 3/7/23)
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