• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Appeal to Support EN World!


log in or register to remove this ad

Just guaging the opinion on the exclusive content.

In the last month, 12 PDFs have appeared in the community supporter subscription section. Do people feel they're getting good value?

On the one hand, I have everything I need for my game right now. I'm running War of the Burning Sky (online here in fact) and already have the pdf of the first adventure and the super-collected-version. So I don't get direct use out of the free stuff.

OTOH, I bought the super-collection-pdf during the GenCon sale so it cost me something like $17. It's not like the subscription is me paying again to get something I already have because I don't really feel like I paid much for what I currently have.

On the gripping hand, getting the 4E version of WotBS is kinda cool. It's nice to have the option of running it in realspace, assuming either I want to run 4E or my players only want to play 4E.
 





Just curious, what's the current subscription count?

It's currently going down, not up. A lot of cancellations this week (I don't know why). Also quite a few people who sign up and then cancel within 2-3 minutes.

I think people are seeing it as a "grab all you can for $3".

I'm considering a "it's $3 the first time, but if you cancel you lose that rate and its more the second time" type arrangement to discourage people from that. Basically, it needs to be pitched at a level where someone makes money for EN World, not costs me money by grabbing more than $3 worth of stuff then cancelling. Might be some technical difficulties implementing it, though, since somebody could just create a new account.
 
Last edited:



Wow. That's seriously lame of people. :(

Well, it wasn't unexpected. If the system enables you to do something, then a certain percentage will do it.

There's not a lot of point in my whining about it; my job is to figure out the price structure which results in the highest profit for EN World. Someone signing up, downloading and then cancelling is a net loss (it costs me money to provide the downloads); so I need to work out how to prevent that.

Some people have suggested a limit to the number of downloads one can make per month so that they'll have to continue subscribing if they plan to download *everything*. That seems a bit draconian to me (and is hard to implement).

The "you're welcome to cancel, but you'll lose the $3 price" is a softer approach and might help with people who are planning to sign up and cancel periodically to get as much as they can for as little as possible (and who can blame them?), but it would have to be pretty high to actually be a discouragement to someone who wants to pay $3 every six months or whatever.

How does WotC handle it? Or are they able to simply factor in that people will do that?
 

Into the Woods

Remove ads

Top