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Arabesu's Eyes of the Lich Queen - IC
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<blockquote data-quote="Arabesu" data-source="post: 4210508" data-attributes="member: 534"><p><strong>loot!</strong></p><p></p><p><span style="color: olive">"Very well, assemble a pile of items and I will explain their utility."</span> He watches as Trent pulls gaudy gold chains off of the three blackscales from the western camp including the still conscious, but bound, survivor. Additionally, the poisondusks had a number of useful items similar to those that ambushed the group less than a half-hour earlier. He is still stacking the gear into a neat pile, and hasn't yet inspected the cage or journeyed to the blackscale camp, while the group continues their conversation with the captive poisondusk.</p><p></p><p><span style="color: olive">"By the way, my name is Verdin. Yours is?"</span> looking to Rosa and then to the rest. Continuing, <span style="color: olive">"Your forces are formidable, but no doubt the temple is now on alert; most of us have keen ears and while the signal was eratic its meaning is clear. However, in at least one fashion you have an advantage. You have captured me. I know of a safe haven just over that rise. I used to go to it when I wished to be alone. I will take you. Clearly you have need of rest. No one in the temple is aware of it, and I believe they will be wary to attack without some plan. Perhaps you have the time you need to clean out our camp before they become bold. I doubt they will be able to find you, assuming you do a passable job of hiding yourselves."</span> As the pile is nearly full he identifies all of the items save one.</p><p></p><p>Faris and Saris have still not returned yet, apparently detained by the terrain or perhaps they were distracted by some other feature of the temple. The whole time that he gathers this gear up, Rosa converses with the lieutenant and Hightower stares at the temple but sees no further movement.</p><p></p><p>Surveying the pile of gear and loot from the combined encounters with poisondusks and blackscales you find that you have collected the following so far <strong>(OOC i.e. includes the loot from the previous encounters)</strong>:</p><p></p><p><span style="color: orange">Four potions of <em>cure moderate wounds</em>, Four sets of gaudy draconically themed jewelry (560 gp each), four large greatclubs, and four large javelins; five small masterwork longbows, two small masterwork composite longbows with +2 strength pull, seven small masterwork longswords, seven small masterwork bucklers, seven reed whistles, 128 arrows, 4 broad leaf arrows (slashing rather than piercing damage), 2 <em>amulets of natural armor +1</em>, 8 doses of refined spotted toad stool venom (fort DC 16, 1d6 str/1d6 con) plus numerous spent vials for the stuff; 36 small dragonshards with a total value of 162 gp and alchemical tools/equipment useful for purifying and refining poisons are found in the smaller huts. Lastly, the lieutenant removes his fine quality belt and places it on top of the pile, which even at arms reach is obviously of the finest quality.</span></p><p><span style="color: orange"></span></p><p></p><p><span style="color: olive">"Alas, no, I have no antitoxin. My belt is a <em>healing belt</em>, but it is spent for the day. I will hold on to the identity of the command word as a guarantee of my safety. Tomorrow before it recharges at sunrise I will take my leave and shout the command word to you as I depart. Is that fair?"</span></p><p></p><p></p><p>OOC Faris and Saris are not available to you. Make it work without them.</p><p></p><p>OOC Oh, and I need those last two fort saves for Hightower and Rosa. </p><p></p><p>I'm going to hold off on ID'ing the DC for you above until you decide if you want to use action points. Normally you could technically only use one action point for the poisoning since you were each hit twice in the same round and thus you would check simultaneously for the two doses. However I want you to have the chance to use AP for none, one, or both rolls if you desire. So I am going to ignore that technicality this one time.</p></blockquote><p></p>
[QUOTE="Arabesu, post: 4210508, member: 534"] [b]loot![/b] [color=olive]"Very well, assemble a pile of items and I will explain their utility."[/color] He watches as Trent pulls gaudy gold chains off of the three blackscales from the western camp including the still conscious, but bound, survivor. Additionally, the poisondusks had a number of useful items similar to those that ambushed the group less than a half-hour earlier. He is still stacking the gear into a neat pile, and hasn't yet inspected the cage or journeyed to the blackscale camp, while the group continues their conversation with the captive poisondusk. [color=olive]"By the way, my name is Verdin. Yours is?"[/color] looking to Rosa and then to the rest. Continuing, [color=olive]"Your forces are formidable, but no doubt the temple is now on alert; most of us have keen ears and while the signal was eratic its meaning is clear. However, in at least one fashion you have an advantage. You have captured me. I know of a safe haven just over that rise. I used to go to it when I wished to be alone. I will take you. Clearly you have need of rest. No one in the temple is aware of it, and I believe they will be wary to attack without some plan. Perhaps you have the time you need to clean out our camp before they become bold. I doubt they will be able to find you, assuming you do a passable job of hiding yourselves."[/color] As the pile is nearly full he identifies all of the items save one. Faris and Saris have still not returned yet, apparently detained by the terrain or perhaps they were distracted by some other feature of the temple. The whole time that he gathers this gear up, Rosa converses with the lieutenant and Hightower stares at the temple but sees no further movement. Surveying the pile of gear and loot from the combined encounters with poisondusks and blackscales you find that you have collected the following so far [b](OOC i.e. includes the loot from the previous encounters)[/b]: [color=orange]Four potions of [i]cure moderate wounds[/i], Four sets of gaudy draconically themed jewelry (560 gp each), four large greatclubs, and four large javelins; five small masterwork longbows, two small masterwork composite longbows with +2 strength pull, seven small masterwork longswords, seven small masterwork bucklers, seven reed whistles, 128 arrows, 4 broad leaf arrows (slashing rather than piercing damage), 2 [i]amulets of natural armor +1[/i], 8 doses of refined spotted toad stool venom (fort DC 16, 1d6 str/1d6 con) plus numerous spent vials for the stuff; 36 small dragonshards with a total value of 162 gp and alchemical tools/equipment useful for purifying and refining poisons are found in the smaller huts. Lastly, the lieutenant removes his fine quality belt and places it on top of the pile, which even at arms reach is obviously of the finest quality. [/color] [color=olive]"Alas, no, I have no antitoxin. My belt is a [i]healing belt[/i], but it is spent for the day. I will hold on to the identity of the command word as a guarantee of my safety. Tomorrow before it recharges at sunrise I will take my leave and shout the command word to you as I depart. Is that fair?"[/color] OOC Faris and Saris are not available to you. Make it work without them. OOC Oh, and I need those last two fort saves for Hightower and Rosa. I'm going to hold off on ID'ing the DC for you above until you decide if you want to use action points. Normally you could technically only use one action point for the poisoning since you were each hit twice in the same round and thus you would check simultaneously for the two doses. However I want you to have the chance to use AP for none, one, or both rolls if you desire. So I am going to ignore that technicality this one time. [/QUOTE]
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