Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Arca Terra, Chapter One:
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Dire Lemming" data-source="post: 4375286" data-attributes="member: 21457"><p>[sblock= Corrin's Sheet]Hm, I tried to send this to you in a PM but it took a really long time so I'm not sure if it worked. I have no idea how I failed to say this before and I'm really sorry I did, but I don't actually have the 4E books yet. I've been trying to get into a 4E game to test the system and see whether it's worth getting. This isn't to say that I just randomly picked your game and asked to join. I picked this one specifically because it looked like it would be very cool. Anyway, here's the character sheet if that isn't a major problem. He's one of the premade characters from one of the playtests. I'll try to get the background fixed up, quickly, but um, gotta question. What deity should Corrin worship? Luck is the important factor.</p><p></p><p>Name: Corrin Reedson</p><p>Class (level): Paladin 1</p><p>Gender: Male</p><p>Race: Halfling</p><p>Alignment: Chaotic Good</p><p>Description: Stocky and muscular, tanned skin, very handsome, long dark hair, brown eyes</p><p></p><p>Abilities</p><p>Str 14 +2</p><p>Dex 12 +1</p><p>Con 12 +1</p><p>Int 9 -1</p><p>Wis 16 +3</p><p>Cha 16 +3</p><p></p><p>HP: 27</p><p>Bloodied: 13</p><p>Surge: 6 (11 per day)</p><p></p><p>Init: +1</p><p>Spd: 5 sq</p><p></p><p>Defenses</p><p>AC: 20</p><p>Fort: 13</p><p>Ref: 14</p><p>Will: 16</p><p></p><p>Attacks</p><p>Melee: Short Sword +5 1d6+2</p><p>Ranged: Throwing Hammer +3 1d6+2 5/10sq</p><p></p><p>Skills</p><p>Acrobatics -1</p><p>Arcana</p><p>Athletics -2</p><p>Bluff </p><p>Diplomacy* +8</p><p>Dungeoneering</p><p>Endurance</p><p>Heal* +8</p><p>History</p><p>Insight* +8</p><p>Intimidate</p><p>Nature</p><p>Perception +3</p><p>Religion +4</p><p>Stealth -3</p><p>Streetwise</p><p>Thievery</p><p>mark class skills with a *</p><p></p><p>Feats</p><p>Lost in the Crowd: +2 AC when adj. to two larger enemies</p><p></p><p>Various</p><p>Vision Normal</p><p>Languages Common, Elven</p><p>Bold: +5 vs. fear</p><p>Nimble Reaction: +2 AC vs. opportunity attacks</p><p>Second Chance</p><p>Channel Divinity</p><p>Lay on Hands</p><p></p><p>At-Will Powers</p><p>Bolstering Strike (Paladin Att 1)</p><p>AW - Divine, Weapon</p><p>Standard, Melee weapon</p><p>Target: One creature</p><p>Attack: Cha (+6), vs. AC</p><p>Hit: base damage (1d6+3), you gain 3 temp hp</p><p></p><p>Holy Strike (Paladin Att 1)</p><p>AW - Divine, Radiant, Weapon</p><p>Standard, Melee weapon</p><p>Target: One creature</p><p>Attack: Str (+5), vs. AC</p><p>Hit: weapon damage (1d6+2) radiant, if marked +3 damage</p><p></p><p>Encounter Powers</p><p>Shielding Smite (Paladin Att 1) </p><p>Enc - Divine, Weapon</p><p>Standard, Melee weapon</p><p>Target: One creature</p><p>Attack: Cha (+6), vs. AC</p><p>Hit: Double base, plus mod (2d6+3) </p><p>Effect: Until end of next turn, one ally within 5 sq gains cha (+3) power to AC</p><p></p><p>Daily Powers</p><p>On Pain of Death (Paladin Att 1)</p><p>Da - Divine, Implement</p><p>Standard, Ranged 5</p><p>Target: One creature</p><p>Attack: Cha (+3), vs. Will</p><p>Hit: 3d8+cha (3d8+3), once per round takes 1d8 damage after making any attacks (save ends)</p><p>Miss: Half damage, once per round takes 1d4 damage after making any attacks (save ends)</p><p></p><p>Other Powers </p><p>Second Chance (Halfling Racial Power)</p><p>Enc</p><p>Immediate Interrupt, Personal</p><p>Effect: When attack hits you, can force enemy to reroll attack, takes the second roll</p><p></p><p>Lay on Hands (Paladin Feature) </p><p>AW (sp) - Divine, Healing</p><p>Special: Once per day</p><p>Minor, Melee touch</p><p>Target: One creature</p><p>Effect: Spend healing surge, gain no hp, target regains hp as if it had spent a healing surge (+cha, +3)</p><p></p><p>Channel Divinity: Divine Mettle (Paladin Feature)</p><p>Enc - Divine</p><p>Minor, Close burst 10</p><p>Special: Can use divine mettle or divine strength once per encounter, but not both</p><p>Target: One creature in burst</p><p>Effect: Creature makes save with +3 bonus</p><p></p><p>Channel Divinity: Divine Strength (Paladin Feature)</p><p>Enc - Divine</p><p>Minor, Personal</p><p>Special: Can use divine mettle or divine strength once per encounter, but not both</p><p>Effect: Add str (+4) to next attack this turn</p><p></p><p>Divine Challenge (Paladin Feature)</p><p>AW - Divine, Radiant</p><p>Minor, Close burst 5</p><p>Target: One creature in burst</p><p>Effect: Mark target (your mark supercedes previous), target remains marked until you use this power against another, or your fail to engage target, target can only have one mark at a time. Marked takes -2 to attack and 6 radiant damage if it makes an attack that doesn't include you as a target (max damage once per turn). You must engage (attack or end turn adj) mark, or challenge new target by end of turn, or cannot use Divine Challenge next turn. Can be used once per turn. </p><p></p><p>Equipment</p><p>Plate armor</p><p>Heavy shield</p><p>Short Sword</p><p>Throwing Hammers (x2)</p><p>Holy Symbol</p><p>Backpack</p><p>- Bedroll</p><p>- Flint and steel</p><p>- Sunrods (x2)</p><p>- Rations (10 days)</p><p>- Rope (50') </p><p>Belt Pouch (w/ valuables)</p><p>Waterskin</p><p></p><p>Valuables</p><p>pp: </p><p>gp: 5</p><p>sp: </p><p>cp:</p><p>other:</p><p></p><p>Description</p><p></p><p>Corrin is a bit stocky for a Halfling, fairly muscular, and very handsome. He has long dark hair, and tanned skin, and he wears a seemingly perpetual smile under his brown eyes. Most of this is usually very hard to see, thanks to his use of full plate armor.</p><p></p><p>Corrin has a friendly, seemingly carefree personality that servants of stuffier religions would likely find offensive. However, he always tries to maintain civility, even to his adversaries. He is not an intellectual by any stretch of the imagination, but has a good innate sense for things that often helps him where careful thought can’t or wouldn’t. He unfortunately has a rather bad weakness for members of the opposite sex, of most any race.</p><p></p><p>Background</p><p></p><p>No one would ever have believed Corrin could become a Paladin had they known him as a child. His parents, both adventurers had left him behind during one of their quests and were never seen again. At first he took to trying to steal for his survival, but after several getaways that seemed the results of pure luck, he decided that he needed to try things another way. He realized that it was in fact far safer, and far more efficient, to convince others to do the stealing for him. He formed a small gang of street urchins, who quickly became a menace to merchants throughout the poorer districts of the Lacerna, though he was always careful to keep their connections to each other from being too obvious.</p><p></p><p>To this day, he is unsure of just what happened that night, but it was so long ago that it likely no longer matters. By this point, his gang had become quite a bit larger, and he had become a young man, or well, Halfling. In any case, he and several compatriots were settled into their hideout, enjoying the day’s spoils. They had actually started to make some money out of this, rather than simply scraping by. They had invited over a few of ladies of ill repute from a nearby brothel and were having a good time, when a sudden loud knock came on the door. Everyone stopped to stare at the door, and after a moment there was another sound. The sound of an axe hacking into wood, and the sight of a metal blade coming through the door. The group stared for but a moment longer and then quickly panicked and ran for the back door. Corrin, with his short legs did not reach it first, and it saved his life. For as he watched, the door was smashed inwards, and a massive humanoid barged in, grabbing one of his friends by the head and tossing him aside like a ragdoll. Everyone was screaming, and Corrin is sure to this day that it was the intervention of the goddess of luck herself that got him out of there alive. He certainly doesn’t remember it. All he remembers is running over rooftops with wild abandon, and then falling through an open skylight into hot soapy water. He couldn’t breath. Was it the water, or was it because his face was buried in something soft and warm? He felt himself being lifted out of the water, and realized to his ( only slight) embarrassment, that he had disturbed a human woman in her bath. She looked at him with an expression halfway between anger and amusement, and it was fairly clear that she wasn’t quite sure what to think of the young Halfling who had just fallen face first onto her chest.</p><p></p><p>Corrin quickly came to the conclusion that his very survival might well depend on getting into this woman’s good graces, and that was one thing he was good at. Aside from her ridiculous height, she was pretty good looking too, so he figured he could get away with a bit of flattery even if she wasn’t as dumb as the women he usually associated with. He looked down at himself, sopping wet and soapy from head to toe, not that she was any less of either, but he was fully clothed and so somehow felt he looked a bit sillier. He looked back up at the woman and smiled sheepishly. “I do not know whether I should apologize, or thank Avandra for that stumble, my lady. It seems sure that The Lady of Luck herself ordained that I should fall through your ceiling and to be saved from certain doom by… your most exquisite form. My name is Corrin, Lady, I would be honored if you would share yours.”</p><p></p><p>The woman watched him curiously, having quickly covered herself with a towel once she had extricated the bewildered Halfling from between her bosoms. She smiled at his overdone flattery, perhaps because it amused her, perhaps because it sounded so sincere (And certainly, quite a bit of it was). “And what do you know of my mistress?” The lady asked, taking Corrin by surprise.</p><p></p><p>A priestess, this could be either very good, or very bad for him. In any case, he would have to use all of his charm, and show his piety. He did, quite well, and in the morning he was still alive, and had made a new and important acquaintance, one that would influence his life from then on. Sophia had gotten into his mind. Made him think of things in a way he never had before. She introduced him to one Sir Carell, a Paladin of the in service of Avandra and he too eventually became a Paladin in service of the goddess of luck.</p><p></p><p>He realized that the church had little for him to do once he become a full fledged knight, and he decided to find something on his own. He realized that the place that could benefit from his newfound power the most were the very slums in which he’d grown up. He explained the situation to his superiors in the order, and though they at first had some misgivings, he was as always very convincing, they eventually consented.</p><p>[/sblock]</p><p></p><p>The mighty Paladin steps boldly into the alleyway, frowning at the two oversized brutes. He clears his throat in what he'd hoped was an intimidating manner, but is disappointed to see the thugs fail to react in any way. He tries again with similar results and finally throwing his hands up in disgust calls out, "Ey there, what're you blokes up to?"</p><p></p><p><span style="font-size: 9px">OOC: Just taking a step forward and talking.</span></p></blockquote><p></p>
[QUOTE="Dire Lemming, post: 4375286, member: 21457"] [sblock= Corrin's Sheet]Hm, I tried to send this to you in a PM but it took a really long time so I'm not sure if it worked. I have no idea how I failed to say this before and I'm really sorry I did, but I don't actually have the 4E books yet. I've been trying to get into a 4E game to test the system and see whether it's worth getting. This isn't to say that I just randomly picked your game and asked to join. I picked this one specifically because it looked like it would be very cool. Anyway, here's the character sheet if that isn't a major problem. He's one of the premade characters from one of the playtests. I'll try to get the background fixed up, quickly, but um, gotta question. What deity should Corrin worship? Luck is the important factor. Name: Corrin Reedson Class (level): Paladin 1 Gender: Male Race: Halfling Alignment: Chaotic Good Description: Stocky and muscular, tanned skin, very handsome, long dark hair, brown eyes Abilities Str 14 +2 Dex 12 +1 Con 12 +1 Int 9 -1 Wis 16 +3 Cha 16 +3 HP: 27 Bloodied: 13 Surge: 6 (11 per day) Init: +1 Spd: 5 sq Defenses AC: 20 Fort: 13 Ref: 14 Will: 16 Attacks Melee: Short Sword +5 1d6+2 Ranged: Throwing Hammer +3 1d6+2 5/10sq Skills Acrobatics -1 Arcana Athletics -2 Bluff Diplomacy* +8 Dungeoneering Endurance Heal* +8 History Insight* +8 Intimidate Nature Perception +3 Religion +4 Stealth -3 Streetwise Thievery mark class skills with a * Feats Lost in the Crowd: +2 AC when adj. to two larger enemies Various Vision Normal Languages Common, Elven Bold: +5 vs. fear Nimble Reaction: +2 AC vs. opportunity attacks Second Chance Channel Divinity Lay on Hands At-Will Powers Bolstering Strike (Paladin Att 1) AW - Divine, Weapon Standard, Melee weapon Target: One creature Attack: Cha (+6), vs. AC Hit: base damage (1d6+3), you gain 3 temp hp Holy Strike (Paladin Att 1) AW - Divine, Radiant, Weapon Standard, Melee weapon Target: One creature Attack: Str (+5), vs. AC Hit: weapon damage (1d6+2) radiant, if marked +3 damage Encounter Powers Shielding Smite (Paladin Att 1) Enc - Divine, Weapon Standard, Melee weapon Target: One creature Attack: Cha (+6), vs. AC Hit: Double base, plus mod (2d6+3) Effect: Until end of next turn, one ally within 5 sq gains cha (+3) power to AC Daily Powers On Pain of Death (Paladin Att 1) Da - Divine, Implement Standard, Ranged 5 Target: One creature Attack: Cha (+3), vs. Will Hit: 3d8+cha (3d8+3), once per round takes 1d8 damage after making any attacks (save ends) Miss: Half damage, once per round takes 1d4 damage after making any attacks (save ends) Other Powers Second Chance (Halfling Racial Power) Enc Immediate Interrupt, Personal Effect: When attack hits you, can force enemy to reroll attack, takes the second roll Lay on Hands (Paladin Feature) AW (sp) - Divine, Healing Special: Once per day Minor, Melee touch Target: One creature Effect: Spend healing surge, gain no hp, target regains hp as if it had spent a healing surge (+cha, +3) Channel Divinity: Divine Mettle (Paladin Feature) Enc - Divine Minor, Close burst 10 Special: Can use divine mettle or divine strength once per encounter, but not both Target: One creature in burst Effect: Creature makes save with +3 bonus Channel Divinity: Divine Strength (Paladin Feature) Enc - Divine Minor, Personal Special: Can use divine mettle or divine strength once per encounter, but not both Effect: Add str (+4) to next attack this turn Divine Challenge (Paladin Feature) AW - Divine, Radiant Minor, Close burst 5 Target: One creature in burst Effect: Mark target (your mark supercedes previous), target remains marked until you use this power against another, or your fail to engage target, target can only have one mark at a time. Marked takes -2 to attack and 6 radiant damage if it makes an attack that doesn't include you as a target (max damage once per turn). You must engage (attack or end turn adj) mark, or challenge new target by end of turn, or cannot use Divine Challenge next turn. Can be used once per turn. Equipment Plate armor Heavy shield Short Sword Throwing Hammers (x2) Holy Symbol Backpack - Bedroll - Flint and steel - Sunrods (x2) - Rations (10 days) - Rope (50') Belt Pouch (w/ valuables) Waterskin Valuables pp: gp: 5 sp: cp: other: Description Corrin is a bit stocky for a Halfling, fairly muscular, and very handsome. He has long dark hair, and tanned skin, and he wears a seemingly perpetual smile under his brown eyes. Most of this is usually very hard to see, thanks to his use of full plate armor. Corrin has a friendly, seemingly carefree personality that servants of stuffier religions would likely find offensive. However, he always tries to maintain civility, even to his adversaries. He is not an intellectual by any stretch of the imagination, but has a good innate sense for things that often helps him where careful thought can’t or wouldn’t. He unfortunately has a rather bad weakness for members of the opposite sex, of most any race. Background No one would ever have believed Corrin could become a Paladin had they known him as a child. His parents, both adventurers had left him behind during one of their quests and were never seen again. At first he took to trying to steal for his survival, but after several getaways that seemed the results of pure luck, he decided that he needed to try things another way. He realized that it was in fact far safer, and far more efficient, to convince others to do the stealing for him. He formed a small gang of street urchins, who quickly became a menace to merchants throughout the poorer districts of the Lacerna, though he was always careful to keep their connections to each other from being too obvious. To this day, he is unsure of just what happened that night, but it was so long ago that it likely no longer matters. By this point, his gang had become quite a bit larger, and he had become a young man, or well, Halfling. In any case, he and several compatriots were settled into their hideout, enjoying the day’s spoils. They had actually started to make some money out of this, rather than simply scraping by. They had invited over a few of ladies of ill repute from a nearby brothel and were having a good time, when a sudden loud knock came on the door. Everyone stopped to stare at the door, and after a moment there was another sound. The sound of an axe hacking into wood, and the sight of a metal blade coming through the door. The group stared for but a moment longer and then quickly panicked and ran for the back door. Corrin, with his short legs did not reach it first, and it saved his life. For as he watched, the door was smashed inwards, and a massive humanoid barged in, grabbing one of his friends by the head and tossing him aside like a ragdoll. Everyone was screaming, and Corrin is sure to this day that it was the intervention of the goddess of luck herself that got him out of there alive. He certainly doesn’t remember it. All he remembers is running over rooftops with wild abandon, and then falling through an open skylight into hot soapy water. He couldn’t breath. Was it the water, or was it because his face was buried in something soft and warm? He felt himself being lifted out of the water, and realized to his ( only slight) embarrassment, that he had disturbed a human woman in her bath. She looked at him with an expression halfway between anger and amusement, and it was fairly clear that she wasn’t quite sure what to think of the young Halfling who had just fallen face first onto her chest. Corrin quickly came to the conclusion that his very survival might well depend on getting into this woman’s good graces, and that was one thing he was good at. Aside from her ridiculous height, she was pretty good looking too, so he figured he could get away with a bit of flattery even if she wasn’t as dumb as the women he usually associated with. He looked down at himself, sopping wet and soapy from head to toe, not that she was any less of either, but he was fully clothed and so somehow felt he looked a bit sillier. He looked back up at the woman and smiled sheepishly. “I do not know whether I should apologize, or thank Avandra for that stumble, my lady. It seems sure that The Lady of Luck herself ordained that I should fall through your ceiling and to be saved from certain doom by… your most exquisite form. My name is Corrin, Lady, I would be honored if you would share yours.” The woman watched him curiously, having quickly covered herself with a towel once she had extricated the bewildered Halfling from between her bosoms. She smiled at his overdone flattery, perhaps because it amused her, perhaps because it sounded so sincere (And certainly, quite a bit of it was). “And what do you know of my mistress?” The lady asked, taking Corrin by surprise. A priestess, this could be either very good, or very bad for him. In any case, he would have to use all of his charm, and show his piety. He did, quite well, and in the morning he was still alive, and had made a new and important acquaintance, one that would influence his life from then on. Sophia had gotten into his mind. Made him think of things in a way he never had before. She introduced him to one Sir Carell, a Paladin of the in service of Avandra and he too eventually became a Paladin in service of the goddess of luck. He realized that the church had little for him to do once he become a full fledged knight, and he decided to find something on his own. He realized that the place that could benefit from his newfound power the most were the very slums in which he’d grown up. He explained the situation to his superiors in the order, and though they at first had some misgivings, he was as always very convincing, they eventually consented. [/sblock] The mighty Paladin steps boldly into the alleyway, frowning at the two oversized brutes. He clears his throat in what he'd hoped was an intimidating manner, but is disappointed to see the thugs fail to react in any way. He tries again with similar results and finally throwing his hands up in disgust calls out, "Ey there, what're you blokes up to?" [SIZE="1"]OOC: Just taking a step forward and talking.[/SIZE] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Arca Terra, Chapter One:
Top