Arcana Evolved Races Converted

Aldarc said:
I like that fix as well.

1) As tiefling, also social outcasts, do not receive social penalties, it is doubtful that the mojh would either.
2) The mojh should remain a base race instead of being turned into a human racial feat. Also, it would be just as easy to say that they are now a breeding race instead of one in which each member had individually undergone the ritual.
What is the intent of AE? It seemed to me they always needed to be a feat. I think they were presented as a template or something (could be wrong that is just from memory).

Is your goal to correctly adhere to the canon flavor or do you want to make the mohj similar yet different in fluff?
 

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Sadrik said:
Verrik
The Contact power is pretty neat but I think it would be more powerful and more limited if it were something like this.

Contact
Verrik Racial Power
You can send telepathic messages to a target with whom you have established contact with.
At-will - Psychic
Minor action
Ranged 20
Target: you and one creature
Effect: Until the end of your next turn, you and the target are able to communicate without speaking. You must be able to understand the language that the target speaks. The target must stay within range of the caster for the effect to work.

Even simpler: Give then Telepathy 5+ 1/2 level.
I´ll go this way in my version of Kalashtar.
 

Sadrik said:
What is the intent of AE? It seemed to me they always needed to be a feat. I think they were presented as a template or something (could be wrong that is just from memory).
Mojh were a base race. Although fluff wise they were humans who each turned themselves draconian through ritual, the mojh were considered a base race. But since they were human, the rules provided for a brief snippet of how a human character could change into a mojh. It involved taking a feat (thereby nullifying their human bonus feat), a bunch of money, and a ritual. Their skill point total in some ways stayed the same since the human bonus skills per level counteracted the mojh bonus to Intelligence. But the mojh also received a -2 to Constitution which was apparently worth a +1 Nat Armor bonus, Darkvision, and a +2 to an assortment of unused skills. For an AE conversion to 4E, I think maintaining mojh as a base race would be ideal. Then if a human character so desired to change into a mojh, I would probably just let them wholsesale exchange their human character for a mojh one of equal level and of the same class after sacrificing a feat and getting someone to do the ritual, which is apparently quite painful and excruciating.

Is your goal to correctly adhere to the canon flavor or do you want to make the mohj similar yet different in fluff?
Close enough to canon, but in which the spirit of the races takes precedent over the law of the pre-existing mechanics.
 

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