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Arcana of The Ancients: 5E Sci-Fantasy From Monte Cook Games Launches On KS
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<blockquote data-quote="TrickyUK" data-source="post: 7776810" data-attributes="member: 13504"><p>What I am not happy about is the presumption that there will be enough funding to hit stretch goals to justify a higher pledge, when hitting stretch goals needs higher pledges. Why would I back at $160 for something that will only be of value if enough people back to hit an as yet unspecified target. With the initial funding goal, you know what is needed to achieve it and so your money is safe - if it's not hit, then you lose nothing or if it is hit, you get the product. For $160, I have to hope that there is enough funding (and what if the creator sets excessively high stretch goals) to achieve the products.</p><p></p><p>As it stands, backers at $160 are surely waiting to see if there is going to be enough funding or else they will consider lowering their pledges. The way this KS is presented, MCG looks to have already done a fair bit of planning for the products they want to include, so why hide them behind stretch goals. Just be transparent and say we have a line of books planned, but we can only produce them if we have enough funds.</p><p></p><p>At the moment, this KS is tracking close to the original Numenera. Numenera 2 was much more successful, but that may be because of the fanbase. However, D&D has a huge fanbase and so I would have been expecting a slightly higher start to this campaign. Still, if it ends up like the original Numenera, then $500k is not out of the question - so what would the stretch goals look like to that amount?</p><p></p><p>EDIT: I should point out that I like MCG products - have all Numenera, Strange and Invisible Sun. I also like the KS platform for generating funds. Just not happy with the way this KS is currently being managed.</p></blockquote><p></p>
[QUOTE="TrickyUK, post: 7776810, member: 13504"] What I am not happy about is the presumption that there will be enough funding to hit stretch goals to justify a higher pledge, when hitting stretch goals needs higher pledges. Why would I back at $160 for something that will only be of value if enough people back to hit an as yet unspecified target. With the initial funding goal, you know what is needed to achieve it and so your money is safe - if it's not hit, then you lose nothing or if it is hit, you get the product. For $160, I have to hope that there is enough funding (and what if the creator sets excessively high stretch goals) to achieve the products. As it stands, backers at $160 are surely waiting to see if there is going to be enough funding or else they will consider lowering their pledges. The way this KS is presented, MCG looks to have already done a fair bit of planning for the products they want to include, so why hide them behind stretch goals. Just be transparent and say we have a line of books planned, but we can only produce them if we have enough funds. At the moment, this KS is tracking close to the original Numenera. Numenera 2 was much more successful, but that may be because of the fanbase. However, D&D has a huge fanbase and so I would have been expecting a slightly higher start to this campaign. Still, if it ends up like the original Numenera, then $500k is not out of the question - so what would the stretch goals look like to that amount? EDIT: I should point out that I like MCG products - have all Numenera, Strange and Invisible Sun. I also like the KS platform for generating funds. Just not happy with the way this KS is currently being managed. [/QUOTE]
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Arcana of The Ancients: 5E Sci-Fantasy From Monte Cook Games Launches On KS
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