Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
Character Builds & Optimization
Arcane Heirophant vs Ultimate Magus... trying to make a character concept good enough to not suck
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Argyle King" data-source="post: 6213180" data-attributes="member: 58416"><p>Thanks for pointing that out. I have Races of Destiny, but it's a book I hadn't gotten much use out of before 3rd Edition was replaced by Pathfinder and 4th in my primary group. That's also one of the reasons I wanted to try Arcane Heirophant (or Magus.) It was an option I always thought sounded cool, but had never actually gotten a chance to use it.</p><p></p><p></p><p></p><p>I think one of the most ironic things about the party is that the player of the fighter is the most knowledgeable when it comes to 3.5, and was the person I thought would be most likely to optimize. He does seem to have an eye toward power; at least to the extent that his fighter seems really good right now at lower levels, but he has expressed that he's gotten bored with trying to make the game into a math exercise. He just wants to play D&D. Still, I'd say, in spite of the fact he's playing a fighter, I expect him and his character to be among the more powerful members of the group.</p><p></p><p>The player of the rogue/barbarian and the player of the bard/shaman are both new to 3.5. Both have experience with 5th edition via playtests; one has some experience with 1st via playing with his dad. The player of the rogue/barbarian seems as though she's more into just having fun and just rolling dice.</p><p></p><p>The player of the battle sorcerer is someone I know has played 3.5 a lot, but I've never personally played with her, so I'm unsure what to expect from her character in the long run. Right now, she seems to be geared around being a sorcerer who gets close. She seems a little reluctant to use spells though.</p><p></p><p>I suppose none of that is really relevant to my original question, but it does give some insight to the group, and give some idea of what my concerns are now as I'm putting together a character. While I am asking about how to make the options I have better (optimizing,) I'm also looking for something which fits well into the group and into my fluff concept. I want to have a good character when it comes to the amount of power the group expects from a primary caster, but I'm not looking to break the game. </p><p></p><p>From the way things look, I don't believe I'll get wildshape. I'm away from books at the moment, but I believe I'll start going into Arcane Heirophant before my druid side gets wildshape. I was considering just picking up some polymorph spells from the wizard side and using that as my "wildshape." One piece of cheese I think I may use is swapping my wizard familiar out in exchange for an alternate class feature. I thought I'd be required to have a familiar for the Arcane Heirophant, but the PrC is worded in such a way that you still get the companion familiar even if you don't have a familiar. You need to dismiss your familiar "<em>if you have one</em>." I'm looking to see if I can find an alternate feature which gives me something to play into my draconic theme.</p></blockquote><p></p>
[QUOTE="Argyle King, post: 6213180, member: 58416"] Thanks for pointing that out. I have Races of Destiny, but it's a book I hadn't gotten much use out of before 3rd Edition was replaced by Pathfinder and 4th in my primary group. That's also one of the reasons I wanted to try Arcane Heirophant (or Magus.) It was an option I always thought sounded cool, but had never actually gotten a chance to use it. I think one of the most ironic things about the party is that the player of the fighter is the most knowledgeable when it comes to 3.5, and was the person I thought would be most likely to optimize. He does seem to have an eye toward power; at least to the extent that his fighter seems really good right now at lower levels, but he has expressed that he's gotten bored with trying to make the game into a math exercise. He just wants to play D&D. Still, I'd say, in spite of the fact he's playing a fighter, I expect him and his character to be among the more powerful members of the group. The player of the rogue/barbarian and the player of the bard/shaman are both new to 3.5. Both have experience with 5th edition via playtests; one has some experience with 1st via playing with his dad. The player of the rogue/barbarian seems as though she's more into just having fun and just rolling dice. The player of the battle sorcerer is someone I know has played 3.5 a lot, but I've never personally played with her, so I'm unsure what to expect from her character in the long run. Right now, she seems to be geared around being a sorcerer who gets close. She seems a little reluctant to use spells though. I suppose none of that is really relevant to my original question, but it does give some insight to the group, and give some idea of what my concerns are now as I'm putting together a character. While I am asking about how to make the options I have better (optimizing,) I'm also looking for something which fits well into the group and into my fluff concept. I want to have a good character when it comes to the amount of power the group expects from a primary caster, but I'm not looking to break the game. From the way things look, I don't believe I'll get wildshape. I'm away from books at the moment, but I believe I'll start going into Arcane Heirophant before my druid side gets wildshape. I was considering just picking up some polymorph spells from the wizard side and using that as my "wildshape." One piece of cheese I think I may use is swapping my wizard familiar out in exchange for an alternate class feature. I thought I'd be required to have a familiar for the Arcane Heirophant, but the PrC is worded in such a way that you still get the companion familiar even if you don't have a familiar. You need to dismiss your familiar "[I]if you have one[/I]." I'm looking to see if I can find an alternate feature which gives me something to play into my draconic theme. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Character Builds & Optimization
Arcane Heirophant vs Ultimate Magus... trying to make a character concept good enough to not suck
Top