Arcane POwer Play


log in or register to remove this ad



I agree with the Bard getting shafted, (although, technically, the Familiars can be used my the Bard).

I mean c'mon, something Fey for a Bard is a no-brainer.
 

I'm impressed with the Muse Sprite familiars ability to carry messages.
Within the usual 20 squares it is allowed to move, of course. :)
 




Stride of the Gallant strikes me as broken, too: An Encounter Utility that grants you a stance granting Teleport 3 (must end adjacent to an enemy) as a movement mode? Ummm, what? As long as you don't have any other stance powers, that's the same as making it an at-will power! (Now I want to create a Tiefling Swordmage named Nightcrawler... ;)

I suspect it should either be a Daily Stance or an Encounter non-stance power.
 

Stride of the Gallant strikes me as broken, too: An Encounter Utility that grants you a stance granting Teleport 3 (must end adjacent to an enemy) as a movement mode? Ummm, what? As long as you don't have any other stance powers, that's the same as making it an at-will power! (Now I want to create a Tiefling Swordmage named Nightcrawler... ;)

I suspect it should either be a Daily Stance or an Encounter non-stance power.

Unlike, say the assassins at will teleport 3 class power?
 

Pets & Sidekicks

Remove ads

Top