Archade's 3.75 Rules - Weapon Skill Tricks

Archade

Azer Paladin
Hey guys,

I like the 4th edition idea that fighters are more closely tied to their weapon forms. However, since I'm not going to 4th ed, I was thinking I could duplicate the same thing with skill tricks.

So, with weapon skill tricks for each weapon, with a prerequisite of the feat Weapon Focus and a BAB of +1, here's what I have so far ...

Stunning Strike (mace) - opponent has to make Fort save DC equal to damage or be stunned for 1 round, can be done 1/encounter.

Spinning Strike (quarterstaff) - wielder gains an extra attack at -5 to hit, can be taken as a swift action 1/encounter.

Deadeye Shot (longbow/shortbow) - wielder may make one attack per encounter as a touch attack.

Lunging Strike (spear) - wielder may make one attack with an increased reach of +5 ft once per encounter.

Impressive Flourish (longsword) - wielder may make an intimidate check as a free action while performing a full attack with a longsword

What do you guys think? Can you think of any other skill tricks I could add to this list?
 

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