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*Pathfinder & Starfinder
Archery is better than swordsmanship?
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<blockquote data-quote="perivas" data-source="post: 338388" data-attributes="member: 2746"><p>I'll address some of the earlier comments now:</p><p></p><p>1. Less useful feats? That is completely a matter of opinion. All those feats you speak of are very situation specific.</p><p>2. Need magical bows & arrows? Only as much as a melee fighter against damage reduction.</p><p>3. Run out of ammunition? I concede that it is a possibility.</p><p>4. Provide AoO? The character I just created does not due to the abilities of his PrC.</p><p></p><p>As for two-weapon fighting...you get only +4 damage on your primary hand and +2 for your off hand, as opposed to the +4/+4 for both shots using rapid shot. Secondly, there's nothing to counter to +1 attack/+1 damage bonus from point blank shot and nothing like the bracers of archery either. So, even with the gauntlets, two attacks for the melee fighter nets you +7/+4 damage from strength and specialization, while the archer can net +8/+8 damage from both shots. Note that the d10 from a bastard sword for damage will be cancelled out by the d6 from the offhand short sword, when compared to the d8 longbow. And I still haven't mentioned the easier to get critical damage modifications from PrCs available only to the archer or the greater likelihood of using your full round action to attack when you can attack from range.</p><p></p><p>I'm still hoping that someone can prove me wrong with numbers.</p></blockquote><p></p>
[QUOTE="perivas, post: 338388, member: 2746"] I'll address some of the earlier comments now: 1. Less useful feats? That is completely a matter of opinion. All those feats you speak of are very situation specific. 2. Need magical bows & arrows? Only as much as a melee fighter against damage reduction. 3. Run out of ammunition? I concede that it is a possibility. 4. Provide AoO? The character I just created does not due to the abilities of his PrC. As for two-weapon fighting...you get only +4 damage on your primary hand and +2 for your off hand, as opposed to the +4/+4 for both shots using rapid shot. Secondly, there's nothing to counter to +1 attack/+1 damage bonus from point blank shot and nothing like the bracers of archery either. So, even with the gauntlets, two attacks for the melee fighter nets you +7/+4 damage from strength and specialization, while the archer can net +8/+8 damage from both shots. Note that the d10 from a bastard sword for damage will be cancelled out by the d6 from the offhand short sword, when compared to the d8 longbow. And I still haven't mentioned the easier to get critical damage modifications from PrCs available only to the archer or the greater likelihood of using your full round action to attack when you can attack from range. I'm still hoping that someone can prove me wrong with numbers. [/QUOTE]
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Archery is better than swordsmanship?
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