Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions, OSR, & D&D Variants
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Upgrade your account to a Community Supporter account and remove most of the site ads.
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Are easy checks....easy? (4e spoliers)
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="osmanb" data-source="post: 4275036" data-attributes="member: 2004"><p>I'm glad I'm not the only one... I'm in the middle of running KotS for my players, and once I saw the books, I figured I'd add a skill challenge to the middle of the adventure. (The one posted on the WotC site is just lame, and even more stupidly hard...). I started doing math on how hard I could make the skill challenge, and it quickly became apparent that there was no way the players could succeed, even if I left the level and complexity low. It does sound (from some of the text) like they expect lots of aid-another actions, but the examples don't all support that. And it's going to make skill challenges much less interesting than they're supposed to be. (Every round would be N-1 players aiding one person that has whatever skill they vote on using next, and then the person with the best base check making a boosted roll. Lather. Rinse. Repeat.)</p><p></p><p>[sblock]</p><p>As for the KotS challenge, I figured that Ninaran could hang out in town a little longer around the 2nd visit to town (the PCs have discovered the existence of a spy). This gives them quite a few skill options for identifying and arresting the spy. Success would prevent the graveyard encounter, and probably gain even more favor with Padraig. Failure would basically lead to the original adventure, and might even lead to some beefed up combats as a failed investigation will tip-off (and anger) Ninaran.</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="osmanb, post: 4275036, member: 2004"] I'm glad I'm not the only one... I'm in the middle of running KotS for my players, and once I saw the books, I figured I'd add a skill challenge to the middle of the adventure. (The one posted on the WotC site is just lame, and even more stupidly hard...). I started doing math on how hard I could make the skill challenge, and it quickly became apparent that there was no way the players could succeed, even if I left the level and complexity low. It does sound (from some of the text) like they expect lots of aid-another actions, but the examples don't all support that. And it's going to make skill challenges much less interesting than they're supposed to be. (Every round would be N-1 players aiding one person that has whatever skill they vote on using next, and then the person with the best base check making a boosted roll. Lather. Rinse. Repeat.) [sblock] As for the KotS challenge, I figured that Ninaran could hang out in town a little longer around the 2nd visit to town (the PCs have discovered the existence of a spy). This gives them quite a few skill options for identifying and arresting the spy. Success would prevent the graveyard encounter, and probably gain even more favor with Padraig. Failure would basically lead to the original adventure, and might even lead to some beefed up combats as a failed investigation will tip-off (and anger) Ninaran. [/sblock] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
D&D Older Editions, OSR, & D&D Variants
Are easy checks....easy? (4e spoliers)
Top