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Are giants too strong?
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<blockquote data-quote="Scrivener of Doom" data-source="post: 6195562" data-attributes="member: 87576"><p>Those are house rules.</p><p></p><p>Don't forget, the <em>Monster Manual</em> wasn't really a 1E product. It was designed more for OD&D which is why you see some odd things in there such as type VI demons having 8+8 hit dice making them weaker than type IV and even type III demons. It makes some sense, however, in OD&D where they used d12s for hit dice.</p><p></p><p>Similarly, the giant strength bonuses hadn't been codified by the time it was released which is why you see damage ranges ranging from 2d8 for hill giants to 6d6 (IIRC) for storm giants rather than what 2E did which was to adjust weapon damage and then add the Strength bonus to damage.</p><p></p><p>However, once the DMG was released and it became apparent what the Strength damage bonus would be because of the <em>girdles of giant strength</em> I know some 1E DMs then adjusted giant damage accordingly. But it was definitely a house rule. (A similar thing happened with ogres once gauntlets of ogre power were revealed to give a +6 bonus to damage.)</p><p></p><p>Of course, <em>Monster Manual II</em> became the beginning of the monster arms race with a number of monsters starting to receive Strength damage bonuses, a trend that actually started when the monsters first appeared in <em>S4 Lost Caverns of Tsojcanth</em>.</p></blockquote><p></p>
[QUOTE="Scrivener of Doom, post: 6195562, member: 87576"] Those are house rules. Don't forget, the [I]Monster Manual[/I] wasn't really a 1E product. It was designed more for OD&D which is why you see some odd things in there such as type VI demons having 8+8 hit dice making them weaker than type IV and even type III demons. It makes some sense, however, in OD&D where they used d12s for hit dice. Similarly, the giant strength bonuses hadn't been codified by the time it was released which is why you see damage ranges ranging from 2d8 for hill giants to 6d6 (IIRC) for storm giants rather than what 2E did which was to adjust weapon damage and then add the Strength bonus to damage. However, once the DMG was released and it became apparent what the Strength damage bonus would be because of the [I]girdles of giant strength[/I] I know some 1E DMs then adjusted giant damage accordingly. But it was definitely a house rule. (A similar thing happened with ogres once gauntlets of ogre power were revealed to give a +6 bonus to damage.) Of course, [I]Monster Manual II[/I] became the beginning of the monster arms race with a number of monsters starting to receive Strength damage bonuses, a trend that actually started when the monsters first appeared in [I]S4 Lost Caverns of Tsojcanth[/I]. [/QUOTE]
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