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Are giants too strong?
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<blockquote data-quote="Celebrim" data-source="post: 6196007" data-attributes="member: 4937"><p>I've never played a game of 1e that wasn't. The organic nature of the rules, the somewhat chaotic organization of the rules, the lack of complete explanations, and the sometimes incoherent nature of the rules themselves meant everyone was playing what they liked or understood.</p><p></p><p>By the time I get into 1e AD&D, the PH, DMG and Dieties & Demigods have all been released. Looking at the rules collection as a whole, it was easy to see (or at least believe) that giants had a particular strength and that beings with that strength received a bonus on to hit and damage when using weapons. This approach was back compatible with the reading implied strength for humanoid tribal leaders in the 1e MM that had bonuses to hit and damage when using weapons, was compatible with the entries in the Dieties & Demigods, and largely forward compatible with what we would later read in MM2 and what 2e would do. </p><p></p><p>We didn't believe we were using a house rule, and wouldn't have believed it if you'd tried to explain it. We would have at most believed that at the time the MM was published, the rules for 1e AD&D weren't clear and that it didn't work that way in earlier play. </p><p></p><p>First edition was great for rules arguments.</p></blockquote><p></p>
[QUOTE="Celebrim, post: 6196007, member: 4937"] I've never played a game of 1e that wasn't. The organic nature of the rules, the somewhat chaotic organization of the rules, the lack of complete explanations, and the sometimes incoherent nature of the rules themselves meant everyone was playing what they liked or understood. By the time I get into 1e AD&D, the PH, DMG and Dieties & Demigods have all been released. Looking at the rules collection as a whole, it was easy to see (or at least believe) that giants had a particular strength and that beings with that strength received a bonus on to hit and damage when using weapons. This approach was back compatible with the reading implied strength for humanoid tribal leaders in the 1e MM that had bonuses to hit and damage when using weapons, was compatible with the entries in the Dieties & Demigods, and largely forward compatible with what we would later read in MM2 and what 2e would do. We didn't believe we were using a house rule, and wouldn't have believed it if you'd tried to explain it. We would have at most believed that at the time the MM was published, the rules for 1e AD&D weren't clear and that it didn't work that way in earlier play. First edition was great for rules arguments. [/QUOTE]
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