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Are high resolution maps available for VTTs?
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<blockquote data-quote="Tormyr" data-source="post: 8121727" data-attributes="member: 6776887"><p>Update: There will be a small delay.</p><p></p><p>I found some CSS styling issues on Roll20 that made the handouts difficult to read through the external journal. This caused me to redesign all of the handouts to work around this. I wish that I had found the issue earlier. In the end, the redesign has made it a better product, but it is never fun having to redo something.</p><p></p><p>I will put up another update around Tuesday next week. In the meantime, here are some highlights you can expect, aside from <em>just </em>having all of the content (including the beautiful artwork) fully set up in Roll20:</p><ul> <li data-xf-list-type="ul">The parts of the <em>Player's Guide</em> have been recombined into a single narrative for the players.</li> <li data-xf-list-type="ul">The dramatis personae of the entire adventure path is in the <em>Player's Guide,</em> but hidden. As the PCs meet new NPCs, the GM can reveal new entries in the dramatis personae list, and the players can write notes against those entries.</li> <li data-xf-list-type="ul">The artwork in each adventure is available as handouts (separate from the adventure text) to show your players as they reach key points or meet new characters in the adventures.</li> <li data-xf-list-type="ul">Each guide and adventure can be read like a book through the external journal. This is one of the main complaints about many adventures on Roll20: that you can't just read the adventure. Well, you can with Zeitgeist. Each handout lets you move forward and backward between pages, allowing you to read from beginning to end. Each sidebar is set apart. Handouts are linked to each other for easy access. Here's a bit from the<em> Player's Guide</em> from the external journal, showing the feat as a sidebar, links throughout, and navigation at the bottom.</li> </ul><p>[ATTACH=full]128277[/ATTACH]</p><p>EDIT: 11 Nov, putting on the finishing touches.</p></blockquote><p></p>
[QUOTE="Tormyr, post: 8121727, member: 6776887"] Update: There will be a small delay. I found some CSS styling issues on Roll20 that made the handouts difficult to read through the external journal. This caused me to redesign all of the handouts to work around this. I wish that I had found the issue earlier. In the end, the redesign has made it a better product, but it is never fun having to redo something. I will put up another update around Tuesday next week. In the meantime, here are some highlights you can expect, aside from [I]just [/I]having all of the content (including the beautiful artwork) fully set up in Roll20: [LIST] [*]The parts of the [I]Player's Guide[/I] have been recombined into a single narrative for the players. [*]The dramatis personae of the entire adventure path is in the [I]Player's Guide,[/I] but hidden. As the PCs meet new NPCs, the GM can reveal new entries in the dramatis personae list, and the players can write notes against those entries. [*]The artwork in each adventure is available as handouts (separate from the adventure text) to show your players as they reach key points or meet new characters in the adventures. [*]Each guide and adventure can be read like a book through the external journal. This is one of the main complaints about many adventures on Roll20: that you can't just read the adventure. Well, you can with Zeitgeist. Each handout lets you move forward and backward between pages, allowing you to read from beginning to end. Each sidebar is set apart. Handouts are linked to each other for easy access. Here's a bit from the[I] Player's Guide[/I] from the external journal, showing the feat as a sidebar, links throughout, and navigation at the bottom. [/LIST] [ATTACH type="full" alt="1604695780859.png"]128277[/ATTACH] EDIT: 11 Nov, putting on the finishing touches. [/QUOTE]
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