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Are lessons learned through D&D?
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<blockquote data-quote="Rashak Mani" data-source="post: 403108" data-attributes="member: 642"><p>First about playing EVIL EVIL characters... you have to be careful about making empty blood lusting caricatures. Most teens play these. In the defense of playing Evil characters I have to say they have been some of my best characters. Both were "real" in motivation and morality. Selfish and careless more than evil would describe them better. Our evil group was more "civilized" in many aspects than other good groups.</p><p></p><p> Normal people arent affected by playing evil characters. At best they learn that killing innocents isnt so straight forward as it might seem. Evil isnt as abnormal I think.</p><p></p><p> Someone said they felt more strongly about their own faith by playing religious characters. My case is the opposite. Being a person completely disconnected from religion and faith I have a difficult time playing well Clerics. I have played many and in fact I could say except for those that followed more nature oriented stuff they didnt affect me in anything and my rping was substandard.</p><p></p><p> Playing Good characters has felt more like a straight jacket to me than fun roleplaying sometimes. Paladins can be fun because they are so saintly. Evil too. Most people know they are abberations.</p><p></p><p> Overall I wouldnt agree that D&D has anything much to offer in terms of morality lessons. It can teach you about yourself somettimes... not only by what you play but what you dont too.</p></blockquote><p></p>
[QUOTE="Rashak Mani, post: 403108, member: 642"] First about playing EVIL EVIL characters... you have to be careful about making empty blood lusting caricatures. Most teens play these. In the defense of playing Evil characters I have to say they have been some of my best characters. Both were "real" in motivation and morality. Selfish and careless more than evil would describe them better. Our evil group was more "civilized" in many aspects than other good groups. Normal people arent affected by playing evil characters. At best they learn that killing innocents isnt so straight forward as it might seem. Evil isnt as abnormal I think. Someone said they felt more strongly about their own faith by playing religious characters. My case is the opposite. Being a person completely disconnected from religion and faith I have a difficult time playing well Clerics. I have played many and in fact I could say except for those that followed more nature oriented stuff they didnt affect me in anything and my rping was substandard. Playing Good characters has felt more like a straight jacket to me than fun roleplaying sometimes. Paladins can be fun because they are so saintly. Evil too. Most people know they are abberations. Overall I wouldnt agree that D&D has anything much to offer in terms of morality lessons. It can teach you about yourself somettimes... not only by what you play but what you dont too. [/QUOTE]
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