3.5 are old Living Greyhawk modules avaiable anywhere?

vonmolkew

Villager
I have started a campaign using the old Liberation of Geoff module that TSR put out many years ago and was wondering if any of the old LG stuff is available? I've seen on the Collections page that there are dozens of modules. A friend played a couple of them when they were still running and told me there was more than just "giant killing"....that one of them was an adventure on the Plane of Faerie. He also knew of some that involved the Plane of Shadow.
I found the old Yahoo page that supported it & got some fluff off it but there doesn't seem to be any way to acquire the modules, even where it says "available for home play"

Any info would be appreciated
 

Warunsun

Villager
Nope

Any info would be appreciated
Greetings!

These adventures are no longer available. You can't get them from Wizards of the Coast and people aren't supposed to post the files on the Internet. That said, you can probably find some of them if you look for them and ask folks. I doubt you could get them all.

If any of you folks are interested in preserving the fourth edition Living Forgotten Realms adventures for yourself make sure you hit the LFR website and download them for yourself now! I wouldn't wait because they could disappear at any minute since LFR has concluded and at some point they will not be hosted there.
 

Jan van Leyden

Adventurer
eah, these modules are a topic of interest to me, too. But Yeah, these modules are a topic of interest to me, too, but I don't know anything about their quality. Would they even be worth a hunt?
 

Starfox

Villager
I have seen a few of them and not been impressed. The ones I saw were very bleak, desperate adventures and more of an extended series of events than a lot the PCs really get engaged in; a lot of the plot happened behind the scenes. I tend to prefer more sunny scenarios with the PCs more centrally involved. But even if they are not the best adventures ever written, they can contain tidbits of lore and mood that are interesting.
 

darjr

I crit!
Is this a general question about living campaign adventures? Or living greyhawk specific? I think the 3rd ed D&D Blackmoor living campaign adventures are all available.
 

Starfox

Villager
Is this a general question about living campaign adventures? Or living greyhawk specific? I think the 3rd ed D&D Blackmoor living campaign adventures are all available.
For me, and by the title, it is Greyhawk specific.
 

vonmolkew

Villager
Is this a general question about living campaign adventures? Or living greyhawk specific? I think the 3rd ed D&D Blackmoor living campaign adventures are all available.
I'm looking for Greyhawk specific - the country of Geoff. From what I've heard - and seen (I do have a couple of them that I got from someone a while back) -- they have enough encounters and back story that I can put my own touches on them & make a good campaign without spending a ton of extra hours. I'm taking some inspiration from Eric Bluntzer who wrote a fantastic campaign guide about the whole area. He used the modules for the most part with some significant changes to some stuff & really brought a "Greyhawk Feel" to the whole thing. My campaign is taking on the same "feel" but i don't have the hours to spend on it like he did.....If he's reading this: outstanding, fantastic, complicated, fascinating....not enough adjectives to describe the work you did which is now approximately 10 years old.
 

vonmolkew

Villager
So I'm guessing by the crickets chirping that there really isn't any way to acquire any of the old LG modules?
 

MerricB

Eternal Optimist
So I'm guessing by the crickets chirping that there really isn't any way to acquire any of the old LG modules?
Correct. As I recall, the licenses the adventures were released under mean that no-one can actually distribute them now. Wizards doesn't have the rights - they only gained publication rights for when the adventures were active - and neither do the authors, as the Greyhawk-specific material is covered by Wizards copyrights and trademarks.

Cheers!
 

Endur

Villager
I'm running a home campaign set in Living Geoff (part of Living Greyhawk). I played in the original campaign for several years. I thought the adventures were fantastic.

Yes, the modules are constrained somewhat due to the "Living" aspects ... i.e. each module can't assume that players played any of the previous stories in the arc, can't even assume that the party is the same party or same dm that you had last time. That said, the stories are good.

Please feel free to contact me offline for more comments.
 

Baldamir

Villager
I used to play LG in the Los Angeles area, and I loved playing. I was a GM and still have some mods from when I ran games. I have started to collect LG mods on the side as well. I have a small amount of them from several different years and several different regions. Contact me offline and we can discuss specifics.
 

Starfox

Villager
I'm also interested in what happened to the LG modules.

The LG modules are in legal limbo, but from rumors the rights are supposed to be returned to the original authors - minus any Grey hawk-specific intellectual property.
 

darjr

I crit!
There is at least one. For Pathfinder and the Greyhawk IP removed. There have been discussions about doing a 5e version. Also there have been talks about doing the others in the same way. Though a patreon or kickstarter was mentioned as a way forward.

http://www.drivethrurpg.com/product/208852/LG-BK-Classics-1-Blue-Scales-Red-Secrets&affiliate_id=182934

I bought the above, because like Joe Goodman says, if you wan't more of the same, buy it.

BTW that's my affiliate link. I learned about the adventure in the Flanaess society.

http://www.cbediting.com/living-greyhawk
 

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