keterys
First Post
I think I'd consider any of the following:
* spending a Healing Surge as part of the Arcana/Religion gives you a bonus (+2 to +5) to the roll
* the backlash deals a healing surge instead of raw damage
* A success gives a minor benefit, such as stopping the tentacles or causing damage or a penalty to Kalarel
* Just reducing the DCs - I think I'd consider having the DC start easy and get more difficult -or- vice versa, or perhaps ebb and flow with the progress of the battle. Like if the PCs are doing well against Kalarel that round, the DC gets lower for the round, etc.
* spending a Healing Surge as part of the Arcana/Religion gives you a bonus (+2 to +5) to the roll
* the backlash deals a healing surge instead of raw damage
* A success gives a minor benefit, such as stopping the tentacles or causing damage or a penalty to Kalarel
* Just reducing the DCs - I think I'd consider having the DC start easy and get more difficult -or- vice versa, or perhaps ebb and flow with the progress of the battle. Like if the PCs are doing well against Kalarel that round, the DC gets lower for the round, etc.
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