Pathfinder 1E Are people still playing Pathfinder 1e?

I'd expand that to dissonance between those how want one kind of a game vs the other. I've seen players ruin the game for each other because they weren't willing to compromise on their vision of the game they wanted. IT's not just GM's vs players. I know players who get bent out of shape if the game is anything but minmax hardcore dungeon crawl and I know players who'll simply lose focus and the entire narrative out of pure boredom if that's going to be the game. But the overall comment on dissonance is basically the problem. It's a large player base and your D&D may not be my D&D and a lot of people can't handle that so many people don't play thier way.

It works with most games; the truth it "compromise" requires people to understand what that even means in the current context, and that they're actually being met in the middle when it can feel otherwise to them. But yes, its not just a GM-player thing; as I said you could have a five player and GM game with at least four different sets of expectations in play, none of them super compatible.
 

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For sure it can be cumbersome but when you've been doing it for long enough (25 years for some people, not that it takes this long to get good at), it becomes more intuitive, you know a lot of what you're glancing at by heart, you have your own methods of organization etc. Teens and beyond (which can take years to get to anyways) can be cumbersome to an extent, it is indeed a less than ideal facet of this system, but one of the tradeoffs I'm willing to make, and every edition has tradeoffs. The issue you speak of is mostly due to what is also a positive of the system- it is deep and customizable and enemies use the same system as PCs, these are positives to me.

One thing that doens't seem to happen anymore is a group people a system that works for them and sticking with it for years, decades even, and morphing it into their own thing and becoming initimately familiar with it. Its all about hopping from system to system, one shots, short campaigns, flavor of the week etc. When you spend as much time as some of the people in this thread on a system like 3e and its derivatives the perceived negatives start to either fade into the background or in some cases become seen as positives even.

But again, not everyone cares about high level play, and to me that isn't a bug or a feature, it is just a playstyle choice that has been around since the 1970s.
wow... best explanation as to why I like and have stuck with 3e
 

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