GX.Sigma
Adventurer
Hm?At levels 1-4
Caster: 4.5 (+effect, +easier to hit/affect, no equipment/ammunition requirement, a minor whatever ability)
Archer: 4.5 (+stat, +magic and/or feat bonus, +this is their main schtick)
Assuming a 16 in prime requisite at level 1 with no feats:
Ray of Frost: Save vs. 14; 1d8 damage.
Heavy Crossbow: +4 vs. AC; 1d10 + 3 damage.
Assuming the enemy has a 16 dex and AC 13:
Ray of Frost: 14 vs. +3 (50%); 1d8 damage (4.5)
Heavy Crossbow: +4 vs. 13 (55%); 1d10 + 3 damage (8.5)
Expected value:
Ray of Frost: 2.25
Heavy Crossbow: 4.675
Note that this is even more pronounced with higher ability scores, and that there is a feat for increasing all weapon damage (and no such feat for cantrip damage).
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