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<blockquote data-quote="iserith" data-source="post: 7999059" data-attributes="member: 97077"><p>I'm working on it. Give me some time. Over a decade of D&D 3.Xe and D&D 4e has influenced the way people play and hardly anyone actually reads the books in my experience. Or they do but assume these games are all the same except for some cosmetic differences.</p><p></p><p>I also think that many DMs do not have meaningful consequences for failure in a lot of their adjudications and so, since it doesn't actually cost the character anything, then there's no meaningful risk in making checks. So they declare they are making them or ask to do so.</p><p></p><p></p><p></p><p>You mean like everyone stating their character's goal and approach with reasonable specificity?</p><p></p><p></p><p></p><p>Or, like [USER=6779196]@Charlaquin[/USER] said above, the DM calls for a Charisma check and the player applies the proficiency that he or she was describing on the assumption that a player asking to apply said bonus will be told "Yes." Then this problem you find extremely frustrating goes away and the player didn't need to ask for an ability check.</p><p></p><p>An ability check necessarily carries with it a meaningful consequence for failure. I'm going to work to remove that (or the uncertainty of the outcome) so I don't have to roll. When I come up short in that regard, I can rely on my "character generation and development resources" and hopefully succeed.</p></blockquote><p></p>
[QUOTE="iserith, post: 7999059, member: 97077"] I'm working on it. Give me some time. Over a decade of D&D 3.Xe and D&D 4e has influenced the way people play and hardly anyone actually reads the books in my experience. Or they do but assume these games are all the same except for some cosmetic differences. I also think that many DMs do not have meaningful consequences for failure in a lot of their adjudications and so, since it doesn't actually cost the character anything, then there's no meaningful risk in making checks. So they declare they are making them or ask to do so. You mean like everyone stating their character's goal and approach with reasonable specificity? Or, like [USER=6779196]@Charlaquin[/USER] said above, the DM calls for a Charisma check and the player applies the proficiency that he or she was describing on the assumption that a player asking to apply said bonus will be told "Yes." Then this problem you find extremely frustrating goes away and the player didn't need to ask for an ability check. An ability check necessarily carries with it a meaningful consequence for failure. I'm going to work to remove that (or the uncertainty of the outcome) so I don't have to roll. When I come up short in that regard, I can rely on my "character generation and development resources" and hopefully succeed. [/QUOTE]
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