Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Are there actions not covered under a skill?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Oofta" data-source="post: 8000505" data-attributes="member: 6801845"><p>If a key is hidden in the room, I may ask for a roll (varies depending on the situation or not). More likely I'll base my decision on how much time they have, how well the key is hidden and how careful they want to be. All of those things come into play.</p><p></p><p>A few simple, standard scenarios.</p><ul> <li data-xf-list-type="ul">The group carefully searches the room, taking as much time as they need. Key hidden in a drawer under some garments? They find it.<ul> <li data-xf-list-type="ul">They mention that they're being careful to not leave a trace then I'll mention searching drawers and ask for a sleight of hand check.</li> <li data-xf-list-type="ul">They may also ask for checks for traps because the owner of the room is associated to the thieves guild. Whether or not there are traps, I'll allow it because it adds some tension and flavor to the scene. Yes, I know there's the whole "that's not what the rules tell you to do" argument which I disagree with from my reading of the rules and because I do it because it makes the game more enjoyable as long as I don't overdo it.</li> </ul></li> <li data-xf-list-type="ul">They search the room but they're in a hurry? They're going to need to make a check or two. Do they even think to check the drawer? </li> <li data-xf-list-type="ul">The key is hidden under a false floorboard? They're going to need to make a perception check to notice the loose board, grant advantage to the carpenter.</li> </ul><p>What I won't do is spend 10 minutes going through details on the room and having them walk me through exactly where they're searching. The players are not the PCs, the guy playing a Sherlock Holmes character is going to deduce things about the situation no player ever could based on a combination of my lack of description and the fact that my player is not, indeed, Sherlock Holmes.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8000505, member: 6801845"] If a key is hidden in the room, I may ask for a roll (varies depending on the situation or not). More likely I'll base my decision on how much time they have, how well the key is hidden and how careful they want to be. All of those things come into play. A few simple, standard scenarios. [LIST] [*]The group carefully searches the room, taking as much time as they need. Key hidden in a drawer under some garments? They find it. [LIST] [*]They mention that they're being careful to not leave a trace then I'll mention searching drawers and ask for a sleight of hand check. [*]They may also ask for checks for traps because the owner of the room is associated to the thieves guild. Whether or not there are traps, I'll allow it because it adds some tension and flavor to the scene. Yes, I know there's the whole "that's not what the rules tell you to do" argument which I disagree with from my reading of the rules and because I do it because it makes the game more enjoyable as long as I don't overdo it. [/LIST] [*]They search the room but they're in a hurry? They're going to need to make a check or two. Do they even think to check the drawer? [*]The key is hidden under a false floorboard? They're going to need to make a perception check to notice the loose board, grant advantage to the carpenter. [/LIST] What I won't do is spend 10 minutes going through details on the room and having them walk me through exactly where they're searching. The players are not the PCs, the guy playing a Sherlock Holmes character is going to deduce things about the situation no player ever could based on a combination of my lack of description and the fact that my player is not, indeed, Sherlock Holmes. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Are there actions not covered under a skill?
Top