smetzger said:I think if you enforce pre-requisites, and failures when PCs try to do something they can't, then your ultimate goal will be accomplished.
I think smetzger has the right idea.
I don't know how you run your game but you might also try making your players use the mechanics for their skills or feats even if they role-play it out well. You could then reward their role-playing with a bonus to thier check.