MoogleEmpMog
First Post
Counterspin said:I have to disagree with MoogleEmpMog and CleverNickName. I want them all gone. I don't see why I should be any happier about some asinine restriction when it cuts me off from a talent tree rather than a class. People's views on things don't have anything to do with their personal capacities. Let that entire idea rot into dust.
I'm not advocating the 'restricted talent tree' approach, per say. I certainly wouldn't design a game with an alignment system and have not IIRC written any mechanics that interacted with alignment for D&D.
With that said, if you define Undead as Evil-by-default, as D&D currently does, USING the latter talent tree is going to MAKE you turn technically Evil, so it's at most a semantic difference.
If D&D dumps the 'Undead R teh Evilz' and Deathless for 4e, that's a different story.
On the gripping hand, I've seen really cool "alignment"-based restrictions and 'if you take x, you can't take y' dichotomies in console Tractics/RPGs over the years, so I'm not going to cut off that entire area of game design on principle.