• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

Are wardens overpowered?

I'm with the group that says they're not overpowered at all, I only stopped in to say that they can definitely seem that way looking at their hp, but you have to look at their effectiveness in play. In my campaign, we had an awesome Warden, pumped AC, powers to be even more resilient. He was pretty much unkillable. I found this frustrating as a DM, so much so that one day I vowed I would at least drop the PC by the end of the month. Turns out focus firing on the warden only took the pressure entirely off the rest of the party, and they had free reign to keep him on his feet. Needless to say I was unsuccessful. Then I remembered wardens aren't very good at tying down monster. I spent the next session ignoring the warden completely, and promptly dropped two PCs with focus fire (hey a GMs vengeance can be bitter). Point of the story, PCs are more than numbers, you have to look at powers to evaluate them. The warden is a nice class with nice flavors and mechanics that back it up, but definitely not overpowered.

That player switched to a Dwarven Knight with a feyslaughter weapon a few months later. As a GM, I refer to the days when he had the warden "the good days" and the days of the Knight "the dark days." All in good fun of course.
 

log in or register to remove this ad

Into the Woods

Remove ads

Top