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Are you a Good Witch?...
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<blockquote data-quote="steeldragons" data-source="post: 6681816" data-attributes="member: 92511"><p>Just jotting this down, here, now, before I forget it without the time to actually get to work on it.</p><p></p><p>I know there have been several Witch classes created for 5e already...some attempting to replicate the PF Witch, some more Robert Jordan, some truly creative and masterful works...</p><p></p><p>...and I'm gonna do one too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite9" alt=":eek:" title="Eek! :eek:" loading="lazy" data-shortname=":eek:" /></p><p></p><p>I have thought, as witch's more about learning their trade and books [even "recipe books", if you are thinking potion brewing as a major trait] it is a possible Wizard subclass...maybe I'll do that as a "simple" option.</p><p></p><p>But I think [for me] the more flavorful way to go, and the only way to even try to do justice to the vast array of differing material on this subject is all out Class with its own subclasses.</p><p></p><p>What I'm thinking now is a class of set/common attributes (like they all are) and subclasses then more based on what you focus on doing with your powers. The "What you do/How you do it" split that the class/archetypes are actually built on...and we sometimes forget that in our homebrewing zeal to create a class/subclass from/to match XYZ source. </p><p></p><p>So, before I get to actual writing and formatting and stuff, maybe we can use this as a convenient place for folks to throw out their concepts/wishes/likes/dislikes of what a "Witch" class as a 5e D&D Class/subclasses might look like. Common traits, folkloric/mythic powers (of any/all cultures!), legendary and pop culture references that might be a little different or fun...</p><p></p><p>Basically, what would you like to see in a Witch for D&D. Hit me! <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite6" alt=":cool:" title="Cool :cool:" loading="lazy" data-shortname=":cool:" /></p></blockquote><p></p>
[QUOTE="steeldragons, post: 6681816, member: 92511"] Just jotting this down, here, now, before I forget it without the time to actually get to work on it. I know there have been several Witch classes created for 5e already...some attempting to replicate the PF Witch, some more Robert Jordan, some truly creative and masterful works... ...and I'm gonna do one too. :o I have thought, as witch's more about learning their trade and books [even "recipe books", if you are thinking potion brewing as a major trait] it is a possible Wizard subclass...maybe I'll do that as a "simple" option. But I think [for me] the more flavorful way to go, and the only way to even try to do justice to the vast array of differing material on this subject is all out Class with its own subclasses. What I'm thinking now is a class of set/common attributes (like they all are) and subclasses then more based on what you focus on doing with your powers. The "What you do/How you do it" split that the class/archetypes are actually built on...and we sometimes forget that in our homebrewing zeal to create a class/subclass from/to match XYZ source. So, before I get to actual writing and formatting and stuff, maybe we can use this as a convenient place for folks to throw out their concepts/wishes/likes/dislikes of what a "Witch" class as a 5e D&D Class/subclasses might look like. Common traits, folkloric/mythic powers (of any/all cultures!), legendary and pop culture references that might be a little different or fun... Basically, what would you like to see in a Witch for D&D. Hit me! :cool: [/QUOTE]
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