Are you concerned about LFR burning out FR novelty?

theredrobedwizard said:
FR has novelty? Really? I had no idea. Always seemed played out to me; since at least 1990. *shrug*

-TRRW

I was wondering about that myself.

Gaming burnout happens all the time, too. People just get tired, and drop that particular interest. Maybe permanently, sometimes they come back after a decent break from it.
it doesn't really seem a big deal.

As far as the old fans are concerned, if they aren't already burnt out from decades of the same old stuff or put off by the 4e changes, they're probably around to stay.
 

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Don't forget that the Living Forgotten Realms campaign won't be the only RPGA campaign. They have stated there will be one starting towards the end of the year.

They haven't stated where it will be set yet (I wouldn't be surprised to see Eberron, or a generic Points of Light series), or released any more information on it to my knowledge. I would expect it will be in the style of the "D&D Campaigns" series to facilitate players dropping in better than the "Living" games.
 

Neil Bishop said:
I'm not so sure about burning people out but there is a very real chance of turning people off. Look at what happened the last time the RPGA had an area of FR in 2E: Raven's Bluff. Need a priestess of Sune? Cool, name her after a pr0n actress. And there were numerous other "intrusions" that essentially destroyed verisimilitude in that part of FR.

While I don't advocate a "gaming police" as such, I do hope that WotC will keep a tighter rein on the RPGA this time.

Well, I'll do my best to watch out for that sort of thing on my end, and I hope the other writing directors to do the same. I don't want to turn anyone off of the Realms, simply because of silliness.
 

It doesn't really concern me because, well, it is my hope that once this "burnout" takes place, Eberron will be refreshed and flushed out with content as the "expansion campaign setting" or something like that.
 

I have to say that I too am a little frightened at what RPGA might do with FR. I remember the silliness of Living City. I couldn't get into a campaign with major NPCs named Candy Cane, or temples named the Body Shop.

I have been playing RPGA games since Living Greyhawk came out. Some of the stories were very good, but most of the ones I played were extremely lame, with weak plots, abusive NPCs and uninspired NPCs. I was hoping that the new Living FR would be able to produce better stories since there was no longer a need for so many scenarios every year, with the easing of the restriction on playing 'out of region.' I am hoping that is the case. For reasons that I won't go into right here and now, I am reasonably hopeful after noting that Sean Molley is one of the regional guys.

Does anyone know why we even have regions in Living FR, if players can play any of the scenarios?

I am really hoping that RPGA storylines do not determine FR canon. There are already too many competing influences on FR canon (novels, campaign sourcebooks, published adventures, etc...). We already have a case of too many cooks spoiling the soup. The addition of a new source of canon couldn't possibly alleviate this problem.
 

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