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Are you happy with your current game/edition?

Are you happy with your current game/edition (of D&D)?

  • Yes, quite happy, thank you.

    Votes: 81 60.0%
  • No, I am hoping for something new or an update/revision.

    Votes: 8 5.9%
  • I am sort of happy but I wouldn't mind an alternative.

    Votes: 40 29.6%
  • This poll is an edition war.

    Votes: 6 4.4%

I'm moderately happy with Pathfinder and am actively resisting the urge to house rule it extensively (so far we have just adopted the 1-1-1-1 movement rules over the 1-2-1-2). I want to play/run it by RAW for as long as possible. So far the party is only at 3rd level.
 

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I'm currently running 4e. I've been running 4e non-stop for "other people" since it came out. I've been running it for my regular group since last summer. I'm extremely happy from the DM side as it allows me to be creative, and change things around with very minimal effort.

4e has some warts, but I've found it rather easy to smooth them out without significantly impacting other areas of the game. 4e can also do low magic wonderfully because the underlying math can be adjusted to not use magic at all.

I've run 4e at all levels from 1-20. Heroic, feels heroic and I can easily up the ante to challenge the players. Paragon is heroic on steroids, and it is very fun. Though it does take a bit more to challenge the players. The big difference for me is that in Heroic I was more lenient with hammering the party. In paragon the gloves have come off, and I'm actively pushing them all along. They love that. The game "feels" different because the campaign I've designed is different at each tier. I've used the guidelines on the DMGs to create a campaign which goals grow from the local, to the world, to the multiverse. NPCs significantly change their tune from when the party was heroic, to when they are paragon. Epic will be even more different.

The DMG and DMG 2 are great "tools" for explaining this but fail to hammer that message home, simply making it a mentioned item. It doesn't help that WotC's adventures failed to capitalize on that too, simply making each tier another series of combats. I wish they would have done better in showing the differences. However, since I know that is what I'm supposed to do, I've implemented it and it works fantastically.

I'm working on how to do Epic, since this campaign is a continuation of our long running 3.x campaign. That campaign (3.x) ended with the "ascension" of the previous characters in an act of self-sacrifice to save the world. So my plan is to have the new characters meet the ascended characters who are now exarchs of the gods. It will be a while so I have time to think about it, but I'm sure the players will have a blast with it.

So I'm very happy with my current edition.
 

Pathfinder, and very satisfied with it. I play the occasional 1E game as well, and I'm giving some serious consideration to trying a BECMI game the next time I run a campaign. I'm not particularly interested in a new version of the game.

Right now, my feeling is very much like it was circa 2007-2008. I'll check out the next version, but I'm not particularly excited about the idea. I don't "need" a new edition.

Furthermore... 5E has to be really, really, really good to convince me to buy another set of core rulebooks and learn another system.
 

I voted "...sort of happy..."

I'm running a 4e campaign, and I'm having a blast during play, enough to continue with it (excellent players help). That said, I feel increasingly constrained by the 4e rules and "style" and would prefer to run an older edition like BECMI, 1e/2e, or even C&C or a retroclone (3e is no fun to DM for me anymore, either).
 



I am looking forward to my 4E game going to epic levels.

Then I am looking forward to something else.

So ya, kinda happy.
 


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