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Are you moving from 5E to PF2?
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<blockquote data-quote="Markh3rd" data-source="post: 7788376" data-attributes="member: 6782417"><p>My friends first PFS game last night playing PF2 wasn't as enjoyable as he had hoped. His complaint was that the keywords were confusing to him and he didn't like that initiative could be any kind of check (like a nature check for initiative was the example). He didn't feel like the floating bonuses were reduced enough and that many players slowed down just to do the math correctly (17+14+1+2-5 for example). And he also said figuring out the degree of success or failure for each attack for each player also slowed down the game. </p><p></p><p>This was level 1 play with only 2 combat encounters and the game ran 1 hour past time. So naturally he is already concerned about high level play. He said he won't run it. He has too many casual players that would get easily frustrated. I myself have a mix of casual and experienced players for my home game and he doesn't want me to switch to PF2 and believes they wouldn't enjoy it either. (The casuals at least).</p><p></p><p>I may have to give it some time to revisit running it as I have the plaguestone adventure and wanted to start with that one. But I want everyone to have fun most importantly and right now I'm afraid I'd get resistance to it.</p></blockquote><p></p>
[QUOTE="Markh3rd, post: 7788376, member: 6782417"] My friends first PFS game last night playing PF2 wasn't as enjoyable as he had hoped. His complaint was that the keywords were confusing to him and he didn't like that initiative could be any kind of check (like a nature check for initiative was the example). He didn't feel like the floating bonuses were reduced enough and that many players slowed down just to do the math correctly (17+14+1+2-5 for example). And he also said figuring out the degree of success or failure for each attack for each player also slowed down the game. This was level 1 play with only 2 combat encounters and the game ran 1 hour past time. So naturally he is already concerned about high level play. He said he won't run it. He has too many casual players that would get easily frustrated. I myself have a mix of casual and experienced players for my home game and he doesn't want me to switch to PF2 and believes they wouldn't enjoy it either. (The casuals at least). I may have to give it some time to revisit running it as I have the plaguestone adventure and wanted to start with that one. But I want everyone to have fun most importantly and right now I'm afraid I'd get resistance to it. [/QUOTE]
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