barsoomcore
Unattainable Ideal
I hear this.The_Gneech said:If somebody offers to run, I'll play, doesn't matter what it is.
I've been DMing so long I nearly forget how to "roll" up a character...
I hear this.The_Gneech said:If somebody offers to run, I'll play, doesn't matter what it is.
Chimera said:I'll second the kind of reservations that Thornir hints at. I've seen; both up close and in all too many horror stories here on the boards; stories of GMs who flit from 'cool concept' to cool concept, losing interest in campaigns just as players are hitting their stride, dumping / ending campaigns in favor of their latest 'cool concept world'.
Aristotle said:strange settings that are strange for the sake of being strange put me off. Settings that just rename all the visible things and are otherwise "traditional" for the most part, also put me off. Any setting that isn't "traditional fantasy" has to work much harder. It has to be better, because it has to put players into a place their minds don't normally go when they sit down at the table.
I am, and I suspect most others are, too, regardless of what they may claim.Sushi said:Are most players (D&D) to set in their ways to try something off the beaten path?
Fortunately, that's largely untrue - IMO, and IMXP for that matter.Peter Gibbons said:I suspect most others are, too, regardless of what they may claim.