Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Arena of War - Chapter 1: In Character
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="sithramir" data-source="post: 6475133" data-attributes="member: 12183"><p>Round 2 (continued): </p><p>...</p><p>14 Artyom moves into a covered position.</p><p>10 Dwarf double moves.</p><p>6 Rogue 1 (You do not see anything happen).</p><p>5 [MENTION=93196]Axel[/MENTION] Dhruv moves further up (please clarify <u>if your action if it was H16 but also where now that Jade is corrected. Read edits below</u>)</p><p>4 Druid (A Lion larger than the others moves towards the southeast of the map staying in what appears to be a defensive position for the half-elf caster. OOC: Dodge Action)</p><p>2 Orc Skeletons double move <u>towards the group attempting to get to a living target</u>. One breaks off seeing Artyom and moves into melee range with him as well.</p><p></p><p>Round 3: </p><p>24 Twins: The two similar looking elves are wielding scimitars. Twin 1 makes short work of the lion with two swift strikes (one from each hand). He moves forward towards Drek. Twin 2 moves next to and in front of him and takes a defensive position (Dodge Action). <em>"Come play my orcish fiend. Goblinslayer's blade won't mind orcish blood one bit!"</em></p><p></p><p>23 Paelis fires three arrows at the skeletons. The first connects and a skeleton falls. The second connects but does not finish the skeleton and the third flies wild.</p><p></p><p>22 Barbarian: The barbarian somehow managing to hold onto his great sword cut's the lion. The lion, hurt, allows him enough room to push his way to his knees. He makes a final cut to the beasts neck. It lies still and he makes the rest of the way to his feet. He screams a bloody curse.</p><p></p><p><strong>21 [MENTION=211]Phoenix8008[/MENTION] Jade can go</strong></p><p><strong>21 [MENTION=23298]industrygothica[/MENTION] Drek can go</strong></p><p><strong>21 [MENTION=4936]Shayuri[/MENTION] Valya can go </strong></p><p>18 Lions </p><p>17 Bard </p><p>16 Rogue 2</p><p>15 Caster </p><p>14 Artyom </p><p>10 Dwarf </p><p>6 Rogue 1</p><p>5 Dhruv</p><p>4 Druid</p><p>2 Orc Skeletons</p><p></p><p>[ATTACH]65709[/ATTACH]</p><p></p><p><u>*Edits: </u></p><p><u>1)Moved Jade back to C-11 since I missed that. </u></p><p><u>2) Need clarification on Dhruv (I think you meant H16 which would be next to Jade but he actually wasn't standing there so let me know correction your actions)</u></p><p><u>3) Doesn't change action economy much but the skeletons are moving towards Valya and Paelis but he still shoots them with bows, etc. If Dhruv wants to be nearby they could be crowding him instead and he'll get attack action in round 3 on them if you want.</u></p></blockquote><p></p>
[QUOTE="sithramir, post: 6475133, member: 12183"] Round 2 (continued): ... 14 Artyom moves into a covered position. 10 Dwarf double moves. 6 Rogue 1 (You do not see anything happen). 5 [MENTION=93196]Axel[/MENTION] Dhruv moves further up (please clarify [U]if your action if it was H16 but also where now that Jade is corrected. Read edits below[/U]) 4 Druid (A Lion larger than the others moves towards the southeast of the map staying in what appears to be a defensive position for the half-elf caster. OOC: Dodge Action) 2 Orc Skeletons double move [U]towards the group attempting to get to a living target[/U]. One breaks off seeing Artyom and moves into melee range with him as well. Round 3: 24 Twins: The two similar looking elves are wielding scimitars. Twin 1 makes short work of the lion with two swift strikes (one from each hand). He moves forward towards Drek. Twin 2 moves next to and in front of him and takes a defensive position (Dodge Action). [I]"Come play my orcish fiend. Goblinslayer's blade won't mind orcish blood one bit!"[/I] 23 Paelis fires three arrows at the skeletons. The first connects and a skeleton falls. The second connects but does not finish the skeleton and the third flies wild. 22 Barbarian: The barbarian somehow managing to hold onto his great sword cut's the lion. The lion, hurt, allows him enough room to push his way to his knees. He makes a final cut to the beasts neck. It lies still and he makes the rest of the way to his feet. He screams a bloody curse. [B]21 [MENTION=211]Phoenix8008[/MENTION] Jade can go 21 [MENTION=23298]industrygothica[/MENTION] Drek can go 21 [MENTION=4936]Shayuri[/MENTION] Valya can go [/B] 18 Lions 17 Bard 16 Rogue 2 15 Caster 14 Artyom 10 Dwarf 6 Rogue 1 5 Dhruv 4 Druid 2 Orc Skeletons [ATTACH=CONFIG]65709._xfImport[/ATTACH] [U]*Edits: 1)Moved Jade back to C-11 since I missed that. 2) Need clarification on Dhruv (I think you meant H16 which would be next to Jade but he actually wasn't standing there so let me know correction your actions) 3) Doesn't change action economy much but the skeletons are moving towards Valya and Paelis but he still shoots them with bows, etc. If Dhruv wants to be nearby they could be crowding him instead and he'll get attack action in round 3 on them if you want.[/U] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Arena of War - Chapter 1: In Character
Top