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Armor as Damage Reduction
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<blockquote data-quote="Blue" data-source="post: 6994857" data-attributes="member: 20564"><p>Here's a few test cases to check against for a proposed Armor-as-DR system:</p><p></p><p>1. Weapon vs. caster PCs: Does expected damage vs. DR (after changes to hit and reduction) stay the same relative to magic damage?</p><p>1a. Remember, some spells target AC. Do they get reduced by the armor DR regardless of damage type?</p><p>2. Many small attacks: Does this make lots of little creatures either a lot more powerful or a lot weaker?</p><p>3. Few large attacks: Does this make creatures with a few big attacks like giants a lot more powerful or a lot weaker?</p><p>4. Many small vs. few large: How does a dual wielder end up vs. a greataxe users?</p><p>4a. Including criticals? (Twice as often vs. twice as big)</p><p>4b. How does this affect expected damage from the -5/+10 feats?</p><p></p><p>If the answer to any of those is true, then you're shifting the balance. I'd start by defining if and how you want to shift the balance first. Then design a system and test it out to see if it meets your goals.</p></blockquote><p></p>
[QUOTE="Blue, post: 6994857, member: 20564"] Here's a few test cases to check against for a proposed Armor-as-DR system: 1. Weapon vs. caster PCs: Does expected damage vs. DR (after changes to hit and reduction) stay the same relative to magic damage? 1a. Remember, some spells target AC. Do they get reduced by the armor DR regardless of damage type? 2. Many small attacks: Does this make lots of little creatures either a lot more powerful or a lot weaker? 3. Few large attacks: Does this make creatures with a few big attacks like giants a lot more powerful or a lot weaker? 4. Many small vs. few large: How does a dual wielder end up vs. a greataxe users? 4a. Including criticals? (Twice as often vs. twice as big) 4b. How does this affect expected damage from the -5/+10 feats? If the answer to any of those is true, then you're shifting the balance. I'd start by defining if and how you want to shift the balance first. Then design a system and test it out to see if it meets your goals. [/QUOTE]
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