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General Tabletop Discussion
*Dungeons & Dragons
Armor as Damage Reduction
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<blockquote data-quote="Ilbranteloth" data-source="post: 6996647" data-attributes="member: 6778044"><p>I use DR for armor in my campaign. But it's based on the premise that armor is very useful and was designed to defeat the weapons of the time. Then there are weapons designed to overcome it. Most of it is based on historical research.</p><p></p><p>So, thick textile armors (padded, hide) have resistance against ranged piercing weapons. But broadhead and barbed arrowheads, along with the archery feat bypass this resistance.</p><p></p><p>Mail armor has resistance against slashing weapons and ranged piercing weapons. Bodkin arrowheads overcome this resistance.</p><p></p><p>Plate armor has immunity to slashing weapons, resistance to bludgeoning and ranged piercing weapons. Most swords can also be used for thrusting (piercing), but not scimitars or khopesh swords for example. There are specific weapons (estoc for one) that are designed specifically to overcome this as well. A person with the Polearm Master Feat also overcomes the resistance. Immunity is reduced to resistance.</p><p></p><p>It sounds more complicated than it is, but it really alters the tactics of the combats. Note that I also have the equivalent of called shots, and although it's harder to hit a head, somebody not wearing a helmet while wearing armor is probably in trouble.</p></blockquote><p></p>
[QUOTE="Ilbranteloth, post: 6996647, member: 6778044"] I use DR for armor in my campaign. But it's based on the premise that armor is very useful and was designed to defeat the weapons of the time. Then there are weapons designed to overcome it. Most of it is based on historical research. So, thick textile armors (padded, hide) have resistance against ranged piercing weapons. But broadhead and barbed arrowheads, along with the archery feat bypass this resistance. Mail armor has resistance against slashing weapons and ranged piercing weapons. Bodkin arrowheads overcome this resistance. Plate armor has immunity to slashing weapons, resistance to bludgeoning and ranged piercing weapons. Most swords can also be used for thrusting (piercing), but not scimitars or khopesh swords for example. There are specific weapons (estoc for one) that are designed specifically to overcome this as well. A person with the Polearm Master Feat also overcomes the resistance. Immunity is reduced to resistance. It sounds more complicated than it is, but it really alters the tactics of the combats. Note that I also have the equivalent of called shots, and although it's harder to hit a head, somebody not wearing a helmet while wearing armor is probably in trouble. [/QUOTE]
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