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Armor Class/Reflex Save woes. Help.
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<blockquote data-quote="silverblade" data-source="post: 1645629" data-attributes="member: 16938"><p>Well, either the player has made some very poor choices with money, feats,and ability score placement or the character hasn't been given the opportunity to acquire the proper magic items for the given character level. In the first case, the player should just have to live with it. In the second case, the DM needs to help out a little.</p><p></p><p>In my experience, having a poorly designed character can end up hurting the party, but the player should learn the hard way. I've seen a rogue PC that had a 7 str (intentionally made the dump stat by the player), and took zero combat related feats. The PC complained a few times about not being able to do anything in combat. The player's answer was to get leadership to have a flanking buddy. That would have been fine if the party wasn't upwards of eight characters already. We all ended up paying the price for the character's quick fix by having combat slowed down even more and futher dividing exp and treasure rewards. The DM should've have denied the leadership, and made the player live with her decisions.</p></blockquote><p></p>
[QUOTE="silverblade, post: 1645629, member: 16938"] Well, either the player has made some very poor choices with money, feats,and ability score placement or the character hasn't been given the opportunity to acquire the proper magic items for the given character level. In the first case, the player should just have to live with it. In the second case, the DM needs to help out a little. In my experience, having a poorly designed character can end up hurting the party, but the player should learn the hard way. I've seen a rogue PC that had a 7 str (intentionally made the dump stat by the player), and took zero combat related feats. The PC complained a few times about not being able to do anything in combat. The player's answer was to get leadership to have a flanking buddy. That would have been fine if the party wasn't upwards of eight characters already. We all ended up paying the price for the character's quick fix by having combat slowed down even more and futher dividing exp and treasure rewards. The DM should've have denied the leadership, and made the player live with her decisions. [/QUOTE]
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