One of my players has a PC who has a very good Reflex save but her AC is quite low. This means she can dodge a fireball with a 20 ft. radius (Reflex save) but cannot dodge a cream pie thrown at her (ranged touch attack).
How can I allieviate this problem in the game?
I was thinking: Why shouldn't a PC make a Reflex save EVERY time they are attacked with a melee or ranged attack? This would be like a "dodge" roll. Of course, AC would stay, but you'd take the DEX bonus (and deflection bonus?) out of it so that it was truly *armor* class.
I'm worried that this solution will slow down combat, though.
Are there any other solutions to this apparent flaw in the D&D game?
[Many things in the D&D game used ranged touch attacks: nets, rays, touch spells, etc.]
How can I allieviate this problem in the game?
I was thinking: Why shouldn't a PC make a Reflex save EVERY time they are attacked with a melee or ranged attack? This would be like a "dodge" roll. Of course, AC would stay, but you'd take the DEX bonus (and deflection bonus?) out of it so that it was truly *armor* class.
I'm worried that this solution will slow down combat, though.
Are there any other solutions to this apparent flaw in the D&D game?
[Many things in the D&D game used ranged touch attacks: nets, rays, touch spells, etc.]