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Armor Class/Reflex Save woes. Help.
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<blockquote data-quote="Nellisir" data-source="post: 1646611" data-attributes="member: 70"><p>A Reflex save is (usually) a character's action versus an unintelligent force (a spell, a rock, whatever), and a successful save often isn't a complete miss, and still causes a penalty (ie, 1/2 damage), not considering variable class abilities.</p><p></p><p>A character's AC versus touch attacks is their ability to anticipate and avoid an attack (usually) by an intelligent foe who does NOT have to hit hard enough to inflict damage. Touch attacks generally inflict damage via magical means, not blunt hp damage (ie, unarmed strike) Avoiding the touch attack completely voids the effects of the attack.</p><p></p><p>You could assign grant a Reflex bonus to AC, but then the character would have to take 1/2 damage if the attack missed. <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /> </p><p></p><p>Cheers</p><p>Nell.</p></blockquote><p></p>
[QUOTE="Nellisir, post: 1646611, member: 70"] A Reflex save is (usually) a character's action versus an unintelligent force (a spell, a rock, whatever), and a successful save often isn't a complete miss, and still causes a penalty (ie, 1/2 damage), not considering variable class abilities. A character's AC versus touch attacks is their ability to anticipate and avoid an attack (usually) by an intelligent foe who does NOT have to hit hard enough to inflict damage. Touch attacks generally inflict damage via magical means, not blunt hp damage (ie, unarmed strike) Avoiding the touch attack completely voids the effects of the attack. You could assign grant a Reflex bonus to AC, but then the character would have to take 1/2 damage if the attack missed. :D Cheers Nell. [/QUOTE]
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Armor Class/Reflex Save woes. Help.
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