Obryn
Hero
So let me see if I get this straight.
My group just hit paragon level. The Fighter has Armor of Sacrifice that he will probably never get rid of. It has an at-will power that you can grab a condition from an adjacent ally as a minor action, and take it on yourself. You just don't get to save until next round.
It's a great power, and it's about to get moreso. He picked up the Dreadnought PP, which is amazingly good. One of its biggest perks is that they can - as a free action, not necessarily on their own turn - spend 10 hp and negate any condition that a save can end.
So, um... Is this actually as great a combo as it seems? I mean the guy has about 120 HP as it stands...
-O

It's a great power, and it's about to get moreso. He picked up the Dreadnought PP, which is amazingly good. One of its biggest perks is that they can - as a free action, not necessarily on their own turn - spend 10 hp and negate any condition that a save can end.
So, um... Is this actually as great a combo as it seems? I mean the guy has about 120 HP as it stands...
-O