Len
Prodigal Member
What’s a D&D campaign without a pirate adventure? Nothing, according to DM Carl, so our pirate adventure started yesterday.
So far it’s going quite well. We managed to capture the pirates’ ship and I raised my colours, which is sure to annoy them. (We were also knighted and awarded estates yesterday, which is why I suddenly have colours.) Next time we’ll storm my lighthouse, which the pirates have captured and are holding for ransom.
And when that’s taken care of, we’ll have our very own pirate ship! Arrrrrr!
So, what should we do with a pirate ship?
So far it’s going quite well. We managed to capture the pirates’ ship and I raised my colours, which is sure to annoy them. (We were also knighted and awarded estates yesterday, which is why I suddenly have colours.) Next time we’ll storm my lighthouse, which the pirates have captured and are holding for ransom.
And when that’s taken care of, we’ll have our very own pirate ship! Arrrrrr!
So, what should we do with a pirate ship?