Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
White Dwarf Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Nest
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
EN Publishing
Twitter
BlueSky
Facebook
Instagram
EN World
BlueSky
YouTube
Facebook
Twitter
Twitch
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*TTRPGs General
Ars - Is it just me?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Kingreaper" data-source="post: 6134889" data-attributes="member: 83870"><p>You're not "making it not rust" by changing it's nature. You're "making it not rust" by preventing it moving away from the platonic ideal of metal.</p><p></p><p>Hence it being a creo terram effect.</p><p></p><p>You remove fire; not heat. But it's the same principle.</p><p></p><p>Wind, earth and water are all cold, because they lack fire. Fire is the element associated with heat, cold and heat are opposites.</p><p></p><p>Or are you going to say that only air is cold, not water? Or metal?</p><p></p><p></p><p>It's actually +2 in all of them except creo, where it's +4. I just misremembered what it was in rego.</p><p></p><p>And affecting different versions of the form has different difficulties in more than just terram. It has different difficulties in Auram to affect wind and to affect lightning.</p><p>It has different difficulties in Aquam to affect water and to affect unnatural liquids.</p><p>It has different difficulties in Animal to affect different types of animal.</p><p>It has different difficulties in Imaginem to affect different senses.</p><p></p><p>Terram is not unique in the slightest in that.</p><p></p><p>Because metal is associated with the element of earth, it's just a harder form.</p><p></p><p></p><p>No reason you couldn't, it'd be a massive breakthrough, and would involve the occasional "go and find something relevant" adventure. Depends on your GMs attitude to those things.</p></blockquote><p></p>
[QUOTE="Kingreaper, post: 6134889, member: 83870"] You're not "making it not rust" by changing it's nature. You're "making it not rust" by preventing it moving away from the platonic ideal of metal. Hence it being a creo terram effect. You remove fire; not heat. But it's the same principle. Wind, earth and water are all cold, because they lack fire. Fire is the element associated with heat, cold and heat are opposites. Or are you going to say that only air is cold, not water? Or metal? It's actually +2 in all of them except creo, where it's +4. I just misremembered what it was in rego. And affecting different versions of the form has different difficulties in more than just terram. It has different difficulties in Auram to affect wind and to affect lightning. It has different difficulties in Aquam to affect water and to affect unnatural liquids. It has different difficulties in Animal to affect different types of animal. It has different difficulties in Imaginem to affect different senses. Terram is not unique in the slightest in that. Because metal is associated with the element of earth, it's just a harder form. No reason you couldn't, it'd be a massive breakthrough, and would involve the occasional "go and find something relevant" adventure. Depends on your GMs attitude to those things. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Ars - Is it just me?
Top