I wanted the gnoll to be really lanky, that's why the head is that proportion. It is still about 7' tall, though.Hi Klaus, I like the head/face of your hobgoblin & the way you made the bugbear more bear like, but those three all look too reptilian. It has something to do with the way the skin is drawn. As for the Gnoll - IMO the head should be larger, otherwise I quite like it.
If that's the case then I think the thighs look too thick. Also, looking at the picture more - I think it's the gnoll's face that is too small - gives it a kind of pin head look.I wanted the gnoll to be really lanky, that's why the head is that proportion. It is still about 7' tall, though.
OK, I see what you were going for, I didn't get that from the picture - to me it looks like their skin is more like a carapace with veins under it as opposed to having folds.As for the skin, Google up "bald bears" to see pictures of a couple of furless bears from a zoo in Germany, and you'll see why the goblinoids ended up with the wrinkly skin full of folds.
In what 'original' sense? The 'original' hobgoblins were smaller versions of goblins/brownies and far more tricksy, not bigger, stronger and militaristic.And to add: "bugbears" (or bogeybears/boogeybears/buggebears) were originally the feral equivalent of the bogeyman, beasts that parents would use to scare their children into behaving.
I actually really agree with this. Not necessarily smiling or anything but teeth. I always saw goblins (regular pint-sized ones) as hungry and half-feral... so teeth. Just like a hungry dog would be in a fight. Either way the scowl doesn't really work for me.They need to show more teeth, and smile more. Well maybe the Hobgoblin could get away with a scowl, but the goblin needs a wicked toothy grin.
Couldn't agree more. But that just reinforces my question about what the hobgoblin should look like.The goblin is just about perfect, if they were to make him skinnier and grinning. I hate the hobgoblin, because making them a warrior race makes them orcs, end of story. If you make them more powerful magic-using fey however, they would have their own unique identity.
They did do a good job with that, but a lot of people have pointed out slight issues with that sameness, namely the feline features.All in all I like the way the concept has been evolving I really like the fact that the concept and the look feel the same.
Personally, they don't seem big enough or .. bear-like?.. enough for me. I get that they are supposed to carry off children or whatever, but right now they are just taller, hairy, guys. Nothing about that picture screams bugbear to me.Bugbears - This is the first sketch of the BugBears that feels right to me in any edition, I like the lean predatory look of them and it goes well with their sneakiness and cunning.
I think the hobgoblins are amazing looking. I also think they don't really look hobgoblin-y.Hobgoblins - Seems good, except for the sideburns they remind enough of the Uruk-hi to be familiar and slot them into the right rule in my D&D games.
Goblins - here I have a problem, the concept goblin got too many muscles. Instead of being the vermin that hide in the dark places of the world and being cowardly and cunning it seems like a scary small brawler. IMO the Goblins should be more wiry, they should have thin but strong arms and legs with big hands and feet and long fingers.
I like the fey ears and the sword.
In what 'original' sense? The 'original' hobgoblins were smaller versions of goblins/brownies and far more tricksy, not bigger, stronger and militaristic.
I don't understand why people think this hobgoblin is too much like an orc. I think they're really a great contrast to orcs--orcs are savage and bestial barbarians, hobgoblins are buttoned-up, intelligent soldiers. Orcs are a threat because they are strong and brutal, hobgoblins are a threat because they are organized and strategic.I hate the hobgoblin, because making them a warrior race makes them orcs, end of story.
I was talking of bugbears, not hobgoblins.
Part 1: check out that Wikipedia entry for the folklore image of bugbears. For my image, I went back to the descriptions in the 2e Monstrous Manual (moreso than the images), mixed with my own intent to make it more bear-like, and to do stuff differently than what I've been doing for 11 years. The other goblinoids were then informed by the bugbear.No, that was two separate comments, sorry about the confusion.
Part 1: In what 'original' sense are bugbears the way you described? I was unfamiliar with that bugbears = boogeymen description.
Part 2: On the topic of 'original' .. I say that original hobgoblins were smaller than goblins, so if you were talking about real world mythological concepts. In which case we obviously don't necessarily need to connect things to their 'original' sense.

(Dungeons & Dragons)
Rulebook featuring "high magic" options, including a host of new spells.