D&D General Artificer Spells +

doctorbadwolf

Heretic of The Seventh Circle
So i am making a fullcaster Artificer and i am compiling the spell list. I am curious what y'all would choose for 6-9 level spells, and what spells should be on the 1-5 list that aren't.

My thoughts are, mostly abjuration, conjuration (but not summoning critters or fey or anything like that), and tramsmutation. object focused where possible, or themed on absorbing and manipulating energy. Nothing crazy like Meteor Swarm or Wish.
 

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