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*Pathfinder & Starfinder
[Artificer] UMD with multiple spells on the same scroll & when to make the roll
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<blockquote data-quote="Patryn of Elvenshae" data-source="post: 2624300" data-attributes="member: 23094"><p>I was afraid you were going to ask this one after the last thread! <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f600.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":D" title="Big grin :D" data-smilie="8"data-shortname=":D" /></p><p></p><p>I'm not entirely certain I'm right, but here's what I believe.</p><p></p><p>When making items that take multiple days, you need to only emulate the prerequisite once. Then, at the end, you get one last shot to make any prereqs you've failed to meet as a kind of last ditch effort. Thus, for a normal scroll of one low-level spell (<1,000gp value), you get two chances to successfully emulate the prereq. One because it's day 1, and another as your last ditch effort.</p><p></p><p>So, here's the way I think it works:</p><p></p><p>When creating a scroll, the prereqs are Scribe Scroll and the spell to be scribed. If you were to create a scroll of Magic Missile and Acid Arrow, you'd need both MM and AA. I therefore do not see any reason whatsoever to rule that, when creating a scroll with two copies of MM, you wouldn't need MM twice.</p><p></p><p>So, in order to create a scroll of 5 CLW spells, you'd need 5 CLWs available. That means 5 emulations.</p><p></p><p>Accordingly, on day 1, you may attempt each CLW emulation check once. Note down how many successes you have. Since this item is less than 1K in price (probably), it will only take 1 day to complete. If it had taken more than one day, you'd get a chance each day to emulate the remaing CLWs (you only need to succeed once for each spell prereq, remember). Additionally, since this is the last day of crafting, you may make one last-ditch attempt at each CLW you failed to emulate before.</p><p></p><p>If you successfully emulate CLW five times, you're done. Congratulations on your nifty new scroll!</p><p></p><p>If you fail to emulate CLW five times, you're also done. The rules on partial successes are pretty harsh, however - you ruin a portion of your materials and have to start over from scratch.</p><p></p><p>If you want to benefit from magic to improve your skill bonuses, then I would rule that it must be active throughout the entire period of your work - so you'd need at least an 8 hour-long buff.</p><p></p><p>Keep in mind, though, that artificer-created scrolls are neither arcane nor divine, and thus aren't easily useable (they can only be used through UMD checks).</p><p></p><p>Are there any other spellcasters in your party? You can use the rules on cooperative magic item creation just as well as any other caster. (For instance, if there's a cleric in the party, have him provide the multiple CLW prereqs and act as the creator while you provide the Scribe Scrolls prereq; the scrolls will end up as divine CLW scrolls - easily useable by him and no harder for you to use - and then *he* gets to pay the XP cost.) <img src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f642.png" class="smilie smilie--emoji" loading="lazy" width="64" height="64" alt=":)" title="Smile :)" data-smilie="1"data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Patryn of Elvenshae, post: 2624300, member: 23094"] I was afraid you were going to ask this one after the last thread! :D I'm not entirely certain I'm right, but here's what I believe. When making items that take multiple days, you need to only emulate the prerequisite once. Then, at the end, you get one last shot to make any prereqs you've failed to meet as a kind of last ditch effort. Thus, for a normal scroll of one low-level spell (<1,000gp value), you get two chances to successfully emulate the prereq. One because it's day 1, and another as your last ditch effort. So, here's the way I think it works: When creating a scroll, the prereqs are Scribe Scroll and the spell to be scribed. If you were to create a scroll of Magic Missile and Acid Arrow, you'd need both MM and AA. I therefore do not see any reason whatsoever to rule that, when creating a scroll with two copies of MM, you wouldn't need MM twice. So, in order to create a scroll of 5 CLW spells, you'd need 5 CLWs available. That means 5 emulations. Accordingly, on day 1, you may attempt each CLW emulation check once. Note down how many successes you have. Since this item is less than 1K in price (probably), it will only take 1 day to complete. If it had taken more than one day, you'd get a chance each day to emulate the remaing CLWs (you only need to succeed once for each spell prereq, remember). Additionally, since this is the last day of crafting, you may make one last-ditch attempt at each CLW you failed to emulate before. If you successfully emulate CLW five times, you're done. Congratulations on your nifty new scroll! If you fail to emulate CLW five times, you're also done. The rules on partial successes are pretty harsh, however - you ruin a portion of your materials and have to start over from scratch. If you want to benefit from magic to improve your skill bonuses, then I would rule that it must be active throughout the entire period of your work - so you'd need at least an 8 hour-long buff. Keep in mind, though, that artificer-created scrolls are neither arcane nor divine, and thus aren't easily useable (they can only be used through UMD checks). Are there any other spellcasters in your party? You can use the rules on cooperative magic item creation just as well as any other caster. (For instance, if there's a cleric in the party, have him provide the multiple CLW prereqs and act as the creator while you provide the Scribe Scrolls prereq; the scrolls will end up as divine CLW scrolls - easily useable by him and no harder for you to use - and then *he* gets to pay the XP cost.) :) [/QUOTE]
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[Artificer] UMD with multiple spells on the same scroll & when to make the roll
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