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General Tabletop Discussion
*Dungeons & Dragons
As a DM, what monster abilities do you find difficult to run?
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<blockquote data-quote="Oofta" data-source="post: 8094568" data-attributes="member: 6801845"><p>Low intelligence monsters vs high intelligence ones, particularly low-to-mid level. If a truly intelligent monster is facing the PCs, how do you handle it?</p><p></p><p>I mean, a monster can have a 20 intelligence, how much can I "cheat" to emulate that they're thinking 5 moves ahead even though I can't? A truly intelligent monster should have contingencies and plans particularly if they are forewarned and have had time to prep. On the flip side if running ogres, which are barely above animal intelligence, I need to remember how stupid they are and minimize tactics. Although depending on the week I've had at work sometimes playing dumb is not that hard.</p><p></p><p>For spellcasters, I don't worry about their entire list, I just jot down the spells they're likely to use in the first few rounds.</p></blockquote><p></p>
[QUOTE="Oofta, post: 8094568, member: 6801845"] Low intelligence monsters vs high intelligence ones, particularly low-to-mid level. If a truly intelligent monster is facing the PCs, how do you handle it? I mean, a monster can have a 20 intelligence, how much can I "cheat" to emulate that they're thinking 5 moves ahead even though I can't? A truly intelligent monster should have contingencies and plans particularly if they are forewarned and have had time to prep. On the flip side if running ogres, which are barely above animal intelligence, I need to remember how stupid they are and minimize tactics. Although depending on the week I've had at work sometimes playing dumb is not that hard. For spellcasters, I don't worry about their entire list, I just jot down the spells they're likely to use in the first few rounds. [/QUOTE]
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Community
General Tabletop Discussion
*Dungeons & Dragons
As a DM, what monster abilities do you find difficult to run?
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